Orange Picker
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Orange Picker is one of the six minigames in DK: Jungle Climber. It's one of the games in Challenge mode.
The objective is to exceed a certain score to unlock the next level of that minigame. To score, the player must climb an arc of oranges, with each orange being worth one point. There are also special flashing oranges worth five points. If the player successfully completes all the challenges with a certain limit to pass it, a special max stage will be unlocked. The max mission involves grabbing as many oranges as possible while avoiding Mines. The game is over if the player misses an orange.
- This article is a stub. You can help the Super Mario Wiki by expanding it.
DK: Jungle Climber | ||
---|---|---|
Characters | Playable | Donkey Kong • Diddy Kong • Dixie Kong • Funky Kong |
Non-playable | Candy Kong • Cranky Kong • Wrinkly Kong • Xananab | |
Enemies and obstacles | Bramble • Click-Clack • Flipflap • Flitter • Ghost • Klobber • Kritter • Lockjaw • Mini-Necky • Neek • Puftup • Shuri • Spike • Zinger | |
Bosses | Banana Ship • Junklomp • Mega Amp • Draglinger • King K. Rool | |
Items | Banana • Banana Bunch • Banana Coin • Crystal Banana • Crystal Star • DK Coin • Gem • Hammer • KONG Panels • Oil barrel • Torch • Wings | |
Objects | Booster Barrel • Cannon Barrel • DK Barrel • Exit • Giant flower • Handle Peg • Iron Barrel • Jack Peg • Mine • Peg • Peg Board • Question Barrel • Rock • Spike • Spirowarp • Spinner Barrel • Spinning Peg • Switch Peg • TNT Barrel | |
Worlds | Sun Sun Island • Lost Island • Ghost Island • Chill 'n' Char Island • High-High Island • Wormhole • Extra Stages | |
Minigames | Rolling Panic • Banana Grab • Speed Climb • Throw 'n' Crush • Orange Picker • Booster Battle • Banana Bonanza |