User:Zootalo/Drafts

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< User:Zootalo
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Active projects I work on here. For other projects in "queue", see: User:Zootalo/Sandbox

PDSMBE Map layout: World 1

W1-1

World 1-1 Map
Stop 1 Stop 2 Stop 3 Stop 4
Enemy wave Enemy wave Enemy wave Boss battle

W1-2

World 1-2 Map
Stop 1 Stop 2 Stop 3 Stop 4
Enemy wave Enemy wave Enemy wave Boss battle

W1-3

World 1-3 Map
Stop 1 Stop 2 Stop 3 Stop 4 Stop 5 Stop 6
Enemy wave Enemy wave Clear more Water Orbs than others to take this path. (Path)
Clear more Fire Orbs an others to take this path. (Sprite of a red Warp Pipe entrance from course maps in Puzzle & Dragons: Super Mario Bros. Edition.)
Enemy wave Enemy wave Sprite of a red Warp Pipe exit from course maps in Puzzle & Dragons: Super Mario Bros. Edition. Boss battle
? Block Sprite of a red Warp Pipe entrance from course maps in Puzzle & Dragons: Super Mario Bros. Edition.

W1-4

World 1-4 Map
Stop 1 Stop 2 Stop 3 Stop 4 Stop 5
Enemy wave Enemy wave Clear more Fire Orbs than others to take this path. (Path)
Clear more Light Orbs an others to take this path. (Sprite of a yellow Warp Pipe entrance from course maps in Puzzle & Dragons: Super Mario Bros. Edition.)
Enemy wave Boss battle
Enemy wave Boss battle
Taking the yellow Warp Pipe down requires an ally that can create Light Orbs.

W1-5

World 1-5 Map
Stop 1 Stop 2 Stop 3 Stop 4 Stop 5
Enemy wave Enemy wave Enemy wave ? Block Boss battle
Third wave contains a Coin Coffer.

W1-Tower

World 1-Tower Map
Stop 1 Stop 2 Stop 3 Stop 4 Stop 5
Enemy wave Enemy wave Enemy wave Enemy wave Boss battle

W1-6

World 1-3 Map
Stop 1 Stop 2 Stop 3 Stop 4 Stop 5 Stop 6
Enemy wave Enemy wave Clear more Wood Orbs than others to take this path. (Path)
Clear more Water Orbs an others to take this path. (Sprite of a blue Warp Pipe entrance from course maps in Puzzle & Dragons: Super Mario Bros. Edition.)
Enemy wave Enemy wave Sprite of a blue Warp Pipe exit from course maps in Puzzle & Dragons: Super Mario Bros. Edition. Boss battle
? Block Sprite of a blue Warp Pipe entrance from course maps in Puzzle & Dragons: Super Mario Bros. Edition.

W1-Castle

World 1-Castle Map
Stop 1 Stop 2 Stop 3 Stop 4 Stop 5 Stop 6
Enemy wave Enemy wave ? Block Enemy wave Enemy wave Boss battle

W1-Airship

World 1-Airship Map
Stop 1 Stop 2 Stop 3 Stop 4 Stop 5
Enemy wave Enemy wave Enemy wave Enemy wave Boss battle

PDSMBE Map layout: World 2

W2-1

World 2-1
Stop 1 Stop 2 Stop 3 Stop 4 Stop 5 Stop 6
Enemy wave Enemy wave ? Block Enemy wave Enemy wave Boss battle

M&L:PiT bestiary chart

align=center colspan="17" bgcolor="#907caf" style="font-size:110%;color:white;Template:Radius"|Template:Color-link-piped Enemy Stats
Name Location LVL HP POW DEF SPEED EXP Coins Item 1 Drop Rate Item 2 Drop Rate
Baby Bowser PiT Battle.png
Baby Bowser (1)
Peach's Castle 1 20 12 16 9 0 0 None 0% None 0%