Sleepy Time

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 21:22, February 26, 2014 by Time Turner (talk | contribs)
Jump to navigationJump to search

Template:SMRPG Moves

Sleepy Time is a status-changing attack used by Princess Toadstool in Super Mario RPG: Legend of the Seven Stars. When used, Toadstool magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to lull it to sleep. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at Level 11, and needs four FP to use it.

Names in other Languages

Template:Foreignname
Template:Super Mario RPG