Rocketeer Rally

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Template:Level Rocketeer Rally is the thirteenth level in Donkey Kong Land III. Located in the east of Blackforest Plateau, it is the first level in this area, as well as the first waterfall level.

To complete this level, Dixie Kong and Kiddy Kong must climb up a very large and tall cascade. Since most ledges are too high for them to reach, they need many Booster Barrels to progress through the level. A few Tracker Barrels can be found here as well, helping the heroes cross large abysses. The Kongs often have to choose between multiple paths, and finding both Bonus Barrels may require a long exploration. A single Krumple appears in this level, alongside Kobbles, Sneeks, Buzzes, Bristles, and Knik-Knaks.

Noticeably, Rocketeer Rally is Donkey Kong Land III's equivalent of Rocket Barrel Ride from Donkey Kong Country 3: Dixie Kong's Double Trouble.

Level Layout

The level begins with a strait path leading to a Booster Barrel. Riding upwards into the barrel, the apes land on a small set of long platforms. At the end of this platform, they can find another Booster Barrel. It can carry them farther up the falls, where they need to get in a third Booster Barrel. This barrel blasts them into the air in a higher area. While airborne, the Kongs should make their way into the next Booster Barrel to the left. Once the barrel blasts them to a higher platform, they need to head over the area, avoiding a few enemies. Upon entering a nearby Booster Barrel, they are carried to a platform with another Booster Barrel. This Booster Barrel takes them to a higher area of the falls. There, they find yet another Booster Barrel, which can takes them to an area where they need to hop over a gap filled with two Buzzes. After this gap, they can see the next Booster Barrel. It can guide them to the letter O. Near the letter O is another Booster Barrel. It can take the monkeys to a higher area, where they have to head west to find another Booster Barrel. This barrel can guide them to a small platform with the Star Barrel.

About halfway through the level, the Kongs discover a Tracker Barrel to the right. This barrel helps them cross a large abyss and get into the nearest Booster Barrel. This barrel can fly them to a large platform with another Booster Barrel, found right above the Kongs. The barrel pulls them upwards to the next Booster Barrel. While airborne, they should try to land in the other barrel, and then blast to a third Booster Barrel in that area. The barrel takes them to yet another Booster Barrel. This barrel, the final barrel in the chain of Booster Barrels, blasts the apes back on a solid and large pathway. Only a few steps on this pathway take Dixie and Kiddy to the next Booster Barrel. Jumping into it, they are shot to a higher area again, where they should follow an arrow, telling them to travel to the east. They can find the next Booster Barrel in that direction, and it fires them into the air near another Booster Barrel. The heroes need to jump into that barrel to blast a little bit higher, landing on a small platform with yet another Booster Barrel. This barrel guides them onto a small platform with a Kobble and a flagpole. Touching the flagpole finishes off the level.

Secrets

Bonus Levels

  • Near the beginning of the level, the heroes blast through a Booster Barrel that pulls them up to a high area. To the right of this area, the Kongs should see a small platform nearby. Jumping there, they can find the letter K. After heading more eastward and crossing a large gap, the apes find a Bonus Barrel. It fires them into a Bonus Level, where they need to ride up the falls with several Tracker Barrels, collecting a few stars. Once they get all the stars, a Bonus Coin appears at the top of the area on a small platform.
  • Near the end of the level, the heroes can find an arrow pointing east. They should follow it and ride up a Booster Barrel, then go left. If they continue to travel west, without riding on any other Booster Barrels, they should notice a trail of bananas at the end of the path leading to an airborne Booster Barrel. Jumping into the barrel, they are lead into a Bonus Barrel, and then into a Bonus Level. There, they need to make their way to the top of a waterfall by using Booster Barrels. On the way, they collect some stars. If all the stars are collected, a Bonus Coin appears on a platform at the top of the stage.

DK Coin

  • When the Kongs find the flagpole, they should move backwards and jump to a platform to the left. They can find a Koin, with the DK Coin, near to a steel barrel. They need to beat the Koin to get his DK Coin, however, the enemy's shield protects him from all possible attacks. So, the heroes have to use the nearby barrel, found on the neighboring platform, and stand on the Kremling. Once on the enemy, they need to throw the barrel against the edge of the screen. The barrel should bounce back, hitting the distracted Koin on the side. This defeats him, thus giving the apes his DK Coin.

Names in Other Languages

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