KEEP MOVING!!!!: Difference between revisions
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|game = ''[[Super Mario World 2: Yoshi's Island]]'' | |game = ''[[Super Mario World 2: Yoshi's Island]]'' | ||
|difficulty = Very Hard | |difficulty = Very Hard | ||
|notes = This is the last appearance of the [[Chomp Shark]], which have many in the level. This is also the level to have most [[ | |notes = This is the last appearance of the [[Chomp Shark]], which have many in the level. This is also the level to have most [[Bandit]]s. | ||
|before = [[The Deep, Underground Maze|<<]] | |before = [[The Deep, Underground Maze|<<]] | ||
|after = [[King Bowser's Castle|>>]] | |after = [[King Bowser's Castle|>>]] |
Revision as of 12:39, February 27, 2011
KEEP MOVING!!!! is the seventh level in World 6 of Super Mario World 2: Yoshi's Island. When the level starts Red Yoshi will find many Number Platforms, and then after going along them a bit, a Chomp Shark will start chasing the player. Soon after the player will need to ride a spinning platform to get to some Flatbed Ferries over Spikes, where Red Yoshi will encounter another Chomp Shark. Then the player will need to ride another Flatbed Ferry, then cross a lot of spikes on Number Platforms.
The player will then need to cross a bridge over a long gap. At the end of the gap they will be on a large stone area, but then go onto another bridge, which leads to a Flatbed Ferry. The player will continue to go through a winding area full of many Flatbed Ferries. Eventually the player will get to an area with some steps heading up into the next area. After that there will be a long area filled with Bandits. After that area the player will need to cross some Thorns, after that the player will go up some steps where they will encounter even more Bandits. Not long after the level will be completed down a Warp Pipe.
This is the only non-castle/fort stage that features the music used previously only in castles or fortresses. However, the last part of the level appears to be in front of a castle (probably Bowser's Castle). The background used in the second scene of this level alludes to Van Gogh's The Starry Night.