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[[Image:Rocket_Start_(Mario_Kart_Wii).jpg|thumb|250px|Koopa Troopa doing a '''Rocket Start''' in ''[[Mario Kart Wii]]''.]] | [[Image:Rocket_Start_(Mario_Kart_Wii).jpg|thumb|250px|Koopa Troopa doing a successful '''Rocket Start''' in ''[[Mario Kart Wii]]''.]] | ||
'''Rocket Start''' (also referred to as '''Turbo Start''', or '''Boost Start''') is a move used in most of the ''[[Mario Kart (series)|Mario Kart'' games]]. It is simply a short boost at the beginning of each race. It is brought about by pressing the Acceleration Button in tune with the start signal's starting lights. If done wrong, it may make the [[player]]'s [[kart]] falter for a few seconds at the beginning of the course. ''[[Mario Kart: Double Dash!!]]'' also has a new kind of Rocket Start known as the [[Double Dash!!]], which can only be performed in co-op mode. | '''Rocket Start''' (also referred to as '''Turbo Start''', or '''Boost Start''') is a move used in most of the ''[[Mario Kart (series)|Mario Kart'' games]]. It is simply a short boost at the beginning of each race. It is brought about by pressing the Acceleration Button in tune with the start signal's starting lights. If done wrong, it may make the [[player]]'s [[kart]] falter for a few seconds at the beginning of the course. ''[[Mario Kart: Double Dash!!]]'' also has a new kind of Rocket Start known as the [[Double Dash!!]], which can only be performed in co-op mode. | ||
Revision as of 10:04, February 4, 2011
Rocket Start (also referred to as Turbo Start, or Boost Start) is a move used in most of the Mario Kart games. It is simply a short boost at the beginning of each race. It is brought about by pressing the Acceleration Button in tune with the start signal's starting lights. If done wrong, it may make the player's kart falter for a few seconds at the beginning of the course. Mario Kart: Double Dash!! also has a new kind of Rocket Start known as the Double Dash!!, which can only be performed in co-op mode.
A similar move appears in Super Mario Galaxy. This move can be done to pass Cosmic Mario at the beginning of the races against him. When it is utilized, Mario runs very fast and glows yellow for a short period of time.
In Mario & Sonic at the Olympic Games, racers in a "track" event preform a Start Dash to begin the race with a boost. When executed at the exact time the event begins, the character will receive an incredible burst of speed.
In Mario & Sonic at the Olympic Winter Games, players can execute a rocket start in various events like Alpine Skiing Giant Slalom, Short Track 1,000m and more. If the word "GO!" appears and the player times it just right, then a Rocket Start will occur.
Performing a Rocket Start
- Super Mario Kart – Holding down B between the first and second light.
- Mario Kart 64 – Holding down A when signal's light turn green.
- Mario Kart Super Circuit / Mario Kart: Double Dash!! – Pressing A right when the signal's light turns green.
- Mario Kart DS – Holding down A right after the number "2" shows up.
- Super Mario Galaxy: Cosmic Mario Racing – Holding up the Nunchuk while the countdown begins, pressing Z when the timer hits 2, and pressing A on the Wii Remote when the word GO! appears on the screen.
- Mario Kart Arcade GP 2 - Pressing down on the accelerator when "1" appears on the game screen.
- Mario Kart Wii – Holding down A or 2 right after the number "2" shows up.
- Mario & Sonic at the Olympic Games - Varies by any track event.
- Mario & Sonic at the Olympic Winter Games - Varies by event.