Pinball (game): Difference between revisions
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==Gameplay== | ==Gameplay== | ||
[[File:PinballGameplay.PNG|thumb|left|200px|Pinball gameplay, the ball just got shot]] | [[File:PinballGameplay.PNG|thumb|left|200px|Pinball gameplay, the ball just got shot]] | ||
Pinball is a game where the player controls the paddles of a virtual pinball machine. The game has two screens to represent the traditional pinball table and one for a bonus mode. Play begins when the player launches a ball with the plunger from first screen—the bottom of the pinball table—through the top of the screen to the second screen. Play will move to the first screen if the ball falls through the bottom of the top screen and will return to the top screen if the ball is hit back through the space at the top of the first screen. The player controls the paddles on either screen to deflect the ball to keep it from falling from falling off the bottom of the lower screen. | Pinball is a game where the player controls the paddles of a virtual pinball machine. The game has two screens to represent the traditional pinball table and one for a bonus mode. | ||
Play begins when the player launches a ball with the plunger from first screen—the bottom of the pinball table—through the top of the screen to the second screen. Play will move to the first screen if the ball falls through the bottom of the top screen and will return to the top screen if the ball is hit back through the space at the top of the first screen. | |||
But if the ball falls through the hole to the right bottom at the top level, [[Mario]] will find the secret breakout-level with [[Pauline]]. (see below) | |||
The player controls the paddles on either screen to deflect the ball to keep it from falling from falling off the bottom of the lower screen. | |||
==Mario Breakout== | ==Mario Breakout== |
Revision as of 16:17, January 23, 2011
Template:Infobox Pinball is a 1984 arcade game created by Nintendo that was later ported to Nintendo Entertainment System.
Gameplay
Pinball is a game where the player controls the paddles of a virtual pinball machine. The game has two screens to represent the traditional pinball table and one for a bonus mode. Play begins when the player launches a ball with the plunger from first screen—the bottom of the pinball table—through the top of the screen to the second screen. Play will move to the first screen if the ball falls through the bottom of the top screen and will return to the top screen if the ball is hit back through the space at the top of the first screen.
But if the ball falls through the hole to the right bottom at the top level, Mario will find the secret breakout-level with Pauline. (see below)
The player controls the paddles on either screen to deflect the ball to keep it from falling from falling off the bottom of the lower screen.
Mario Breakout
In this Breakout-like mode, the player will control Mario carrying a platform. The objective of this mode is to rescue Pauline (previously seen in Donkey Kong). The player achieves this by bouncing the ball off Mario's platform and hitting various targets, the destruction of which also earns them points. When the blocks under her are all gone, she will drop. Catching her on Mario's platform earns the player bonus points, but allowing her to hit the ground causes the player to lose.
Gallery
- PinballTitle.PNG
The Pinball title screen - PinballGameplay.PNG
Pinball gameplay