Doors to Doom: Difference between revisions
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{{articleabout|the gamebook|the similarly named [[Mini-games|mini-game]] in'' [[Mario Party 4]]''|[[Doors of Doom]]}} | {{articleabout|the gamebook|the similarly named [[Mini-games|mini-game]] in'' [[Mario Party 4]]''|[[Doors of Doom]]}} | ||
[[Image:door.jpg|right| | [[Image:door.jpg|right|thumb|400x400px|Cover Art]] | ||
'''''Doors to Doom''''' is the sixth ''[[Nintendo Adventure Books|Nintendo Adventure Book]]''. It is the first title in the series to give the player straight points instead of having them collect coins to determine their score. | '''''Doors to Doom''''' is the sixth ''[[Nintendo Adventure Books|Nintendo Adventure Book]]''. It is the first title in the series to give the player straight points instead of having them collect coins to determine their score. |
Revision as of 19:53, January 19, 2011
Doors to Doom is the sixth Nintendo Adventure Book. It is the first title in the series to give the player straight points instead of having them collect coins to determine their score.
Plot Summary
In the middle of the night, Luigi finds Mario sleepwalking toward a mysterious warp pipe in their Brooklyn home. When they go through they find themselves captured by the Goomba mad scientist Dr. Sporis Von Fungenstein. He has created a machine that can create warp zones at will, and has gotten rid of everyone who can stop his plans for world domination but the Mario Bros. The two heroes must navigate a variety of familiar worlds to stop Fungenstein's evil plans.
Items
Score Card
- 410 or more pts. = Award-Winning Power Hero
- 210-400 pts. = Future Hero-in-Training
- 200 or less pts. = Dauntless Dreamer