Fear: Difference between revisions

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[[Image:Fear.gif|right|thumb|]]
[[Image:Fear.gif|right|thumb|]]
'''Fear''' is a status ailment found in ''[[Super Mario RPG: Legend of the Seven Stars]]''. If a party member has been struck with fear, he or she will begin to shiver. When afraid, a party member's attack and defense will be cut in half, meaning that the party member does less damage to enemies but receives more damage from enemies.
'''Fear''' is a status ailment found in ''[[Super Mario RPG: Legend of the Seven Stars]]''. If a party member has been struck with fear, he or she will begin to shiver. When afraid, a party member's attack and defense will be cut in half, meaning that the party member does half-damage to enemies and receives double damage from enemies.
If a [[Fearless Pin]] is equiped on the character, he will become immune to fear.
If a [[Fearless Pin]] is equiped on the character, he will become immune to fear.




[[Category:Status effects]]
[[Category:Status effects]]

Revision as of 17:38, November 9, 2010

Fear is a status ailment found in Super Mario RPG: Legend of the Seven Stars. If a party member has been struck with fear, he or she will begin to shiver. When afraid, a party member's attack and defense will be cut in half, meaning that the party member does half-damage to enemies and receives double damage from enemies. If a Fearless Pin is equiped on the character, he will become immune to fear.