Busted! (WarioWare: Twisted!): Difference between revisions
(Undo revision 872874 by Doctorseaweed (Talk)) |
mNo edit summary |
||
Line 9: | Line 9: | ||
'''Busted!''' is a [[microgame]] by [[Mona]] from ''[[WarioWare: Twisted!]]''. | '''Busted!''' is a [[microgame]] by [[Mona]] from ''[[WarioWare: Twisted!]]''. | ||
The player controls an unseen man carrying a spotlight. This man needs to point the light at a completely white crook wearing shades that's inside a dark alleyway. The first | The player controls an unseen man carrying a spotlight. This man needs to point the light at a completely white crook wearing shades that's inside a dark alleyway. The first difficulty has the crook walking at a moderate speed, trying to get away from the light. If he's caught, he waves up two white flages. If he isn't captured, then the spotlight simply closes. For the second difficulty, the crook goes a little faster, and sometimes he'll suddenly change directions, throwing the player off. For the third and final difficulty, the crook won't be in the spotlight at first, so the player needs to find him. He's usually on the edge of the screen. | ||
A minimum of 15 points must be earned to clear this microgame. | A minimum of 15 points must be earned to clear this microgame. |
Revision as of 16:53, October 25, 2010
Busted! is a microgame by Mona from WarioWare: Twisted!.
The player controls an unseen man carrying a spotlight. This man needs to point the light at a completely white crook wearing shades that's inside a dark alleyway. The first difficulty has the crook walking at a moderate speed, trying to get away from the light. If he's caught, he waves up two white flages. If he isn't captured, then the spotlight simply closes. For the second difficulty, the crook goes a little faster, and sometimes he'll suddenly change directions, throwing the player off. For the third and final difficulty, the crook won't be in the spotlight at first, so the player needs to find him. He's usually on the edge of the screen.
A minimum of 15 points must be earned to clear this microgame.