Mario Artist: Communication Kit: Difference between revisions

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|designer=
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|released={{releasedate|Japan|June 29, 2010}}  
|released={{releasedate|Japan|June 29, 2000}}  
|genre=Application, Add-On
|genre=Application, Add-On
|modes=Single player, multiplayer
|modes=Single player, multiplayer
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[[Image:MACC1.jpg|thumb|left|200px|'''Mario Artist: Communication Kit'''; a player browsing through their Mario Artist creations.]]
[[Image:MACC1.jpg|thumb|left|200px|'''Mario Artist: Communication Kit'''; a player browsing through their Mario Artist creations.]]
'''''Mario Artist: Communication Kit''''' was a game which served as an accessory in the [[Mario Artist|''Mario Artist'' series]] for the ill-fated [[N64DD]]. As with the other games, it was only released in Japan, on June 29, 2010. It allowed players to connect to a
'''''Mario Artist: Communication Kit''''' was a game which served as an accessory in the [[Mario Artist|''Mario Artist'' series]] for the ill-fated [[N64DD]]. As with the other games, it was only released in Japan, on June 29, 2000. It allowed players to connect to a
RandNet internet service and upload their creations in the games to the internet. It also allowed them to swap creations through the games. They could even ask [[Nintendo]] for a print out of them. The player, via a secret option in the menu, can find pre-made content that they can download to the 3 other games.
RandNet internet service and upload their creations in the games to the internet. It also allowed them to swap creations through the games. They could even ask [[Nintendo]] for a print out of them. The player, via a secret option in the menu, can find pre-made content that they can download to the 3 other games.
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Revision as of 21:07, September 20, 2010

Template:Infobox

File:MACC1.jpg
Mario Artist: Communication Kit; a player browsing through their Mario Artist creations.

Mario Artist: Communication Kit was a game which served as an accessory in the Mario Artist series for the ill-fated N64DD. As with the other games, it was only released in Japan, on June 29, 2000. It allowed players to connect to a RandNet internet service and upload their creations in the games to the internet. It also allowed them to swap creations through the games. They could even ask Nintendo for a print out of them. The player, via a secret option in the menu, can find pre-made content that they can download to the 3 other games.