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[[Image:Hazy_maze.JPG|thumb|300px|right|The starting area near the map and a [[Scuttle Bug]].]]
{{Image:Hazy_maze.JPG|thumb|300px|right|The starting area near the map and a {{Scuttle Bug}}.}}


'''Hazy Maze Cave''' is an underground cave level and course six in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. In both games this course is located in the basement of [[Princess Peach's Castle]]. The course has many hidden ledges, nooks, crannies, and alcoves, countless bottomless pits, and even an underground lake with a large but friendly sea monster named [[Dorrie]]. A map can be found in many areas of the course.  
'''Hazy Maze Cave''' is an underground cave level and course six in ''{{Super Mario 64}}'' and ''{{Super Mario 64 DS}}''. In both games this course is located in the basement of {{Princess Peach's Castle}}. The course has many hidden ledges, nooks, crannies, and alcoves, countless bottomless pits, and even an underground lake with a large but friendly sea monster named {{Dorrie}}. A map can be found in many areas of the course.  


The Hazy Maze, the level's namesake, is located deep within the cave. The Hazy Maze is a labyrinth whose passageways are clouded with a highly toxic yellow gas (purple in the remake). Mario's health is slowly depleted the longer he stays in the maze, and he will eventually suffocate if he is unable to get fresh air. To make matters worse, the Hazy Maze is full of [[Snufit]]s, [[Monty Mole]]s, [[Scuttle Bug]]s and [[Swooper]]s that can hinder Mario's progress. Fortunately for Mario, there are small areas of higher ground scattered throughout the maze, a [[Metal Box]] ([[Metal Mario (form)|Metal Mario]] is unaffected by the poisonous fumes), and several escape routes that are clearly marked on the map just outside the entrance. Obtaining certain Stars requires the use of certain escape routes.
The Hazy Maze, the level's namesake, is located deep within the cave. The Hazy Maze is a labyrinth whose passageways are clouded with a highly toxic yellow gas (purple in the remake). Mario's health is slowly depleted the longer he stays in the maze, and he will eventually suffocate if he is unable to get fresh air. To make matters worse, the Hazy Maze is full of {{Snufit}}s, {{Monty Mole}}s, {{Scuttle Bug}}s and {{Swooper}}s that can hinder Mario's progress. Fortunately for Mario, there are small areas of higher ground scattered throughout the maze, a {{Metal Box}} ({{Metal Mario (form)|Metal Mario}} is unaffected by the poisonous fumes), and several escape routes that are clearly marked on the map just outside the entrance. Obtaining certain Stars requires the use of certain escape routes.


Some people mistakenly believe that the entire course is the Hazy Maze, however the ''Hazy Maze'' title only applies to the aforementioned maze.
Some people mistakenly believe that the entire course is the Hazy Maze, however the ''Hazy Maze'' title only applies to the aforementioned maze.


There is a special hidden area in this course called the [[Cavern of the Metal Cap]] that can be accessed through a door near the underground lake. The [[Metal Cap]]'s [[! Switch]] is located here, along with eight more Red Coins that can be collected to receive one of the castle's Secret Stars. In the remake version, the Metal Cavern doesn't have the metal cap switch and instead has several [[Power Flower]]s that can be used for [[Wario]] & [[Mario]] to be used with an extra star at the top of the course only accessed by Mario's balloon ability.
There is a special hidden area in this course called the {{Cavern of the Metal Cap}} that can be accessed through a door near the underground lake. The {{Metal Cap}}'s {{! Switch}} is located here, along with eight more Red Coins that can be collected to receive one of the castle's Secret Stars. In the remake version, the Metal Cavern doesn't have the metal cap switch and instead has several {{Power Flower}}s that can be used for {{Wario}} & {{Mario}} to be used with an extra star at the top of the course only accessed by Mario's balloon ability.


This is one of the few levels not accessed via a painting; instead, Mario must enter the door to the right of the entrance to [[Lethal Lava Land]] and jump into a pool of liquid metal inside.
This is one of the few levels not accessed via a painting; instead, Mario must enter the door to the right of the entrance to {{Lethal Lava Land}} and jump into a pool of liquid metal inside.


==Levels==
==Levels==
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===Star 1: Swimming Beast In The Cavern===
===Star 1: Swimming Beast In The Cavern===
[[Image:M64DSDorrie.PNG|thumb|left|180px|[[Luigi]] meets the "Swimming Beast" Dorrie.]]
{{Image:M64DSDorrie.PNG|thumb|left|180px|{{Luigi}} meets the "Swimming Beast" Dorrie.}}
As the name implies, Mario has to go to deep into the cave to the area where [[Dorrie]] lives. At the beginning of the mission, the plumber has to go immediately to the left and perform a [[Jump|long-jump]] to pass over a gap. Going up the way where the rolling rocks are coming at the black hole zone, Mario will find a door where an elevator leads directly to the subterranean lake found in the bottom of the cave. Upon Mario has sighted the plesiosaur, he can get on Dorrie's back to lead him to the small isle in the center of the lake. Making a [[Ground Pound]] on Dorrie's back, will cause the plesiosaur to lower his head, allowing the hero to stand over his head and arrive on the isle to obtain the Power Star.   
As the name implies, Mario has to go to deep into the cave to the area where {{Dorrie}} lives. At the beginning of the mission, the plumber has to go immediately to the left and perform a {{Jump|long-jump}} to pass over a gap. Going up the way where the rolling rocks are coming at the black hole zone, Mario will find a door where an elevator leads directly to the subterranean lake found in the bottom of the cave. Upon Mario has sighted the plesiosaur, he can get on Dorrie's back to lead him to the small isle in the center of the lake. Making a {{Ground Pound}} on Dorrie's back, will cause the plesiosaur to lower his head, allowing the hero to stand over his head and arrive on the isle to obtain the Power Star.   


In the DS version of the game, Dorrie will be wearing a [[Wario's Cap]]. Taking the yellow cap, the character will become [[Wario]], who is needed to punch and break a boulder on the lake's isle and reveal the Power Star.
In the DS version of the game, Dorrie will be wearing a {{Wario's Cap}}. Taking the yellow cap, the character will become {{Wario}}, who is needed to punch and break a boulder on the lake's isle and reveal the Power Star.


===Star 2: Elevate For 8 Red Coins===
===Star 2: Elevate For 8 Red Coins===
[[Image:HazyMazeElevator.JPG|thumb|right|Mario riding the elevator.]]
{{Image:HazyMazeElevator.JPG|thumb|right|Mario riding the elevator.}}
By going down the right corridor upon first entering the level, Mario can access the other side of the course. After leaping over fire pits, and avoiding pesky [[Scuttle Bug]]s, Mario finds a door at the end of the corridor. Entering it and sliding down a long pole, Mario arrives in the underground "plaza" area of the course. In one corner of this area is a staircase formation that leads to an unusual floating platform. This platform has four arrow switches on it, and will move in the direction of the arrow switch that is pressed. Mario must collect the eight [[Red Coin|Red Coins]] by navigating a midair obstacle course. Once all eight Coins have been collected, a Star appears over the [[Star Marker]] on the floor.  In ''Super Mario 64 DS'', as Wario, at this place, the player can get the switch star, used from the poles, used to reach 3 red coins.
By going down the right corridor upon first entering the level, Mario can access the other side of the course. After leaping over fire pits, and avoiding pesky {{Scuttle Bug}}s, Mario finds a door at the end of the corridor. Entering it and sliding down a long pole, Mario arrives in the underground "plaza" area of the course. In one corner of this area is a staircase formation that leads to an unusual floating platform. This platform has four arrow switches on it, and will move in the direction of the arrow switch that is pressed. Mario must collect the eight {{Red Coin|Red Coins}} by navigating a midair obstacle course. Once all eight Coins have been collected, a Star appears over the {{Star Marker}} on the floor.  In ''Super Mario 64 DS'', as Wario, at this place, the player can get the switch star, used from the poles, used to reach 3 red coins.


===Star 3: Metal Head Mario Can Move!===
===Star 3: Metal Head Mario Can Move!===
[[Image:MetalMariomoves.png|left|thumb|Metal Mario in Hazy Maze Cave.]]
{{Image:MetalMariomoves.png|left|thumb|Metal Mario in Hazy Maze Cave.}}
After activating the [[Metal Cap]] switch, Mario must go again to the subterranean lake, evading the rolling boulders in the hall and reaching the elevator. The plumber can see a metal cap [[Block]] in the entrance of the lake. Hitting the block will release the cap that turns Mario into metal. With the added weight being metal, Mario sinks to the lake's floor, following the path from the entrance. A large [[! Switch]] appears which the plumber must press when he is metal. Stepping on the switch will open up the crate doors, allowing access to the door behind them. The Power Star will be found at the end of a chamber that Mario reaches using the long-jump to pass the [[Bottomless Pit|bottomless pits]] on the floor.  
After activating the {{Metal Cap}} switch, Mario must go again to the subterranean lake, evading the rolling boulders in the hall and reaching the elevator. The plumber can see a metal cap {{Block}} in the entrance of the lake. Hitting the block will release the cap that turns Mario into metal. With the added weight being metal, Mario sinks to the lake's floor, following the path from the entrance. A large {{! Switch}} appears which the plumber must press when he is metal. Stepping on the switch will open up the crate doors, allowing access to the door behind them. The Power Star will be found at the end of a chamber that Mario reaches using the long-jump to pass the {{Bottomless Pit|bottomless pits}} on the floor.  


In ''Super Mario 64'', it is possible to do a [[Ground Pound]] from the edge into the water over the switch to press it without the use of the metal cap, a straining way to achieve though.
In ''Super Mario 64'', it is possible to do a {{Ground Pound}} from the edge into the water over the switch to press it without the use of the metal cap, a straining way to achieve though.


In ''Super Mario 64 DS'', The mission's title was slightly changed to '''Metal Head Wario Can Move!''' because Wario is the only character that becomes metal upon getting a [[Power Flower]].
In ''Super Mario 64 DS'', The mission's title was slightly changed to '''Metal Head Wario Can Move!''' because Wario is the only character that becomes metal upon getting a {{Power Flower}}.


===Star 4: Navigating The Toxic Maze===
===Star 4: Navigating The Toxic Maze===
[[Image:Mariointhecave.jpg|thumb|Mario in the toxic maze.]]
{{Image:Mariointhecave.jpg|thumb|Mario in the toxic maze.}}
The fourth mission, the player must go the toxic maze area. Going to the right corridor of the entrance the character will enter to the plaza area. To the left side of the area, there will be a door and behind it a hole. Falling through the hole, the player arrives in the toxic maze. The ominous toxic gas over the floor will cause the characters to lose health as they breathe. Turning into [[Metal Mario (form)|Metal Mario]] ([[Metal Wario]] or [[Luigi]]'s invisibility for the DS version) prevents the player from losing health while navigating through the gases. Small holes in some stretches of the labyrinth can be an obstacle to jump and reach the right door to go out from the maze. Once passed the maze, an elevator will lead to the Star hidden inside an [[! Block]].
The fourth mission, the player must go the toxic maze area. Going to the right corridor of the entrance the character will enter to the plaza area. To the left side of the area, there will be a door and behind it a hole. Falling through the hole, the player arrives in the toxic maze. The ominous toxic gas over the floor will cause the characters to lose health as they breathe. Turning into {{Metal Mario (form)|Metal Mario}} ({{Metal Wario}} or {{Luigi}}'s invisibility for the DS version) prevents the player from losing health while navigating through the gases. Small holes in some stretches of the labyrinth can be an obstacle to jump and reach the right door to go out from the maze. Once passed the maze, an elevator will lead to the Star hidden inside an {{! Block}}.
In ''Super Mario 64 DS'', the player can skip the toxic maze and go behind the fence as Luigi by grabbing a power flower at the beginning of the level or in the underground cavern used in Star 1 quickly getting to the fence, and sneaking behind.
In ''Super Mario 64 DS'', the player can skip the toxic maze and go behind the fence as Luigi by grabbing a power flower at the beginning of the level or in the underground cavern used in Star 1 quickly getting to the fence, and sneaking behind.


===Star 5: A-Maze-Ing Emergency Exit===
===Star 5: A-Maze-Ing Emergency Exit===
[[Image:Get_the_star!.jpg|left|thumb|Mario about to get the star in A-Maze-Ing Emergency Exit.]]
{{Image:Get_the_star!.jpg|left|thumb|Mario about to get the star in A-Maze-Ing Emergency Exit.}}
For this star, the player will have to return to the toxic maze, and head towards the first door from the left, which will lead to an elevator. The elevator will go to a door that opens into the area above the rolling rocks. The player should grab the metal bars above the ground, and head towards the star.
For this star, the player will have to return to the toxic maze, and head towards the first door from the left, which will lead to an elevator. The elevator will go to a door that opens into the area above the rolling rocks. The player should grab the metal bars above the ground, and head towards the star.
Without using the fence, the player can Long Jump to the platform.
Without using the fence, the player can Long Jump to the platform.
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===Star 6: Watch For Rolling Rocks===
===Star 6: Watch For Rolling Rocks===
[[Image:Falling rocks!.jpg|thumb|The rocks rolling up to Mario.]]
{{Image:Falling rocks!.jpg|thumb|The rocks rolling up to Mario.}}
To find this star, the player must take the left corridor and navigate his/her way past the falling rocks. Before they reach the door, the player should wall jump between the two walls, and jump into one of the alcoves. The alcove on the right contains the sixth Power Star of the level.
To find this star, the player must take the left corridor and navigate his/her way past the falling rocks. Before they reach the door, the player should wall jump between the two walls, and jump into one of the alcoves. The alcove on the right contains the sixth Power Star of the level.


In the DS version, the Star is obtained differently, and Wario will be needed to retrieve it. Wario must break the nearby black [[Brick Block]] containing a [[Super Mushroom]] to grow big. He must then punch the falling rocks until he shatters the one containing the Power Star in order to make it appear.
In the DS version, the Star is obtained differently, and Wario will be needed to retrieve it. Wario must break the nearby black {{Brick Block}} containing a {{Super Mushroom}} to grow big. He must then punch the falling rocks until he shatters the one containing the Power Star in order to make it appear.


===Star 7 (DS): Underground Switch Star===
===Star 7 (DS): Underground Switch Star===
[[Image:Underground_Switch_Star.JPG|thumb|left|]]
{{Image:Underground_Switch_Star.JPG|thumb|left|}}
In this level exclusive for ''[[Super Mario 64 DS]]'' the player has to go to the plaza area of the floating platforms. The player need to be [[Wario]], and go near the black [[Brick Block]] and smash it, revealing a [[Star Switch]] hidden. The player will then have to step on it and get the Star inside the [[Star Sphere]] located near the floating platform.
In this level exclusive for ''{{Super Mario 64 DS}}'' the player has to go to the plaza area of the floating platforms. The player need to be {{Wario}}, and go near the black {{Brick Block}} and smash it, revealing a {{Star Switch}} hidden. The player will then have to step on it and get the Star inside the {{Star Sphere}} located near the floating platform.
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==Names in Other Languages==
==Names in Other Languages==
{{Foreignname|
[[Foreignname|
|Jap=やみにとけるどうくつ<br />''Yaminitokeru Dōkutsu''
|Jap=やみにとけるどうくつ<br />''Yaminitokeru Dōkutsu''
|JapM=Dissolved Cave
|JapM=Dissolved Cave
Line 63: Line 63:
|GerM=Green Poison Grotto
|GerM=Green Poison Grotto
|Ita=Cava Nebbiosa (64) / Grotta Labirinto (DS)
|Ita=Cava Nebbiosa (64) / Grotta Labirinto (DS)
|ItaM=Misty Hollow (64) / Maze Cave (DS)}}
|ItaM=Misty Hollow (64) / Maze Cave (DS)]]




{{SM64}}
[[SM64]]
[[Category:Super Mario 64 Locations]]
{{Category:Super Mario 64 Locations}}
[[Category:Places]]
{{Category:Places}}
[[Category:Subterranean Areas]]
{{Category:Subterranean Areas}}
[[Category:Mazes]]
{{Category:Mazes}}

Revision as of 13:49, September 8, 2010

File:Hazy maze.JPG

Hazy Maze Cave is an underground cave level and course six in Template:Super Mario 64 and Template:Super Mario 64 DS. In both games this course is located in the basement of Template:Princess Peach's Castle. The course has many hidden ledges, nooks, crannies, and alcoves, countless bottomless pits, and even an underground lake with a large but friendly sea monster named Template:Dorrie. A map can be found in many areas of the course.

The Hazy Maze, the level's namesake, is located deep within the cave. The Hazy Maze is a labyrinth whose passageways are clouded with a highly toxic yellow gas (purple in the remake). Mario's health is slowly depleted the longer he stays in the maze, and he will eventually suffocate if he is unable to get fresh air. To make matters worse, the Hazy Maze is full of Template:Snufits, Template:Monty Moles, Template:Scuttle Bugs and Template:Swoopers that can hinder Mario's progress. Fortunately for Mario, there are small areas of higher ground scattered throughout the maze, a Template:Metal Box (Template:Metal Mario (form) is unaffected by the poisonous fumes), and several escape routes that are clearly marked on the map just outside the entrance. Obtaining certain Stars requires the use of certain escape routes.

Some people mistakenly believe that the entire course is the Hazy Maze, however the Hazy Maze title only applies to the aforementioned maze.

There is a special hidden area in this course called the Template:Cavern of the Metal Cap that can be accessed through a door near the underground lake. The Template:Metal Cap's Template:! Switch is located here, along with eight more Red Coins that can be collected to receive one of the castle's Secret Stars. In the remake version, the Metal Cavern doesn't have the metal cap switch and instead has several Template:Power Flowers that can be used for Template:Wario & Template:Mario to be used with an extra star at the top of the course only accessed by Mario's balloon ability.

This is one of the few levels not accessed via a painting; instead, Mario must enter the door to the right of the entrance to Template:Lethal Lava Land and jump into a pool of liquid metal inside.

Levels

The level titles and numbers correspond to Super Mario 64 unless otherwise noted.

Star 1: Swimming Beast In The Cavern

File:M64DSDorrie.PNG As the name implies, Mario has to go to deep into the cave to the area where Template:Dorrie lives. At the beginning of the mission, the plumber has to go immediately to the left and perform a Template:Jump to pass over a gap. Going up the way where the rolling rocks are coming at the black hole zone, Mario will find a door where an elevator leads directly to the subterranean lake found in the bottom of the cave. Upon Mario has sighted the plesiosaur, he can get on Dorrie's back to lead him to the small isle in the center of the lake. Making a Template:Ground Pound on Dorrie's back, will cause the plesiosaur to lower his head, allowing the hero to stand over his head and arrive on the isle to obtain the Power Star.

In the DS version of the game, Dorrie will be wearing a Template:Wario's Cap. Taking the yellow cap, the character will become Template:Wario, who is needed to punch and break a boulder on the lake's isle and reveal the Power Star.

Star 2: Elevate For 8 Red Coins

File:HazyMazeElevator.JPG By going down the right corridor upon first entering the level, Mario can access the other side of the course. After leaping over fire pits, and avoiding pesky Template:Scuttle Bugs, Mario finds a door at the end of the corridor. Entering it and sliding down a long pole, Mario arrives in the underground "plaza" area of the course. In one corner of this area is a staircase formation that leads to an unusual floating platform. This platform has four arrow switches on it, and will move in the direction of the arrow switch that is pressed. Mario must collect the eight Template:Red Coin by navigating a midair obstacle course. Once all eight Coins have been collected, a Star appears over the Template:Star Marker on the floor. In Super Mario 64 DS, as Wario, at this place, the player can get the switch star, used from the poles, used to reach 3 red coins.

Star 3: Metal Head Mario Can Move!

Summary

File information for Hazy Maze Cave
Info
Description Hazy Maze Cave Star 3
Source Super Mario 64
Edited Cropped from the Nintendo 64's native 320x237 resolution version of this screenshot to remove a black border
Help:ImageImage use policy

Licensing

After activating the Template:Metal Cap switch, Mario must go again to the subterranean lake, evading the rolling boulders in the hall and reaching the elevator. The plumber can see a metal cap

Block.svg Hazy Maze Cave has been blocked indefinitely from editing the Super Mario Wiki.
See the block log.

in the entrance of the lake. Hitting the block will release the cap that turns Mario into metal. With the added weight being metal, Mario sinks to the lake's floor, following the path from the entrance. A large Template:! Switch appears which the plumber must press when he is metal. Stepping on the switch will open up the crate doors, allowing access to the door behind them. The Power Star will be found at the end of a chamber that Mario reaches using the long-jump to pass the Template:Bottomless Pit on the floor.

In Super Mario 64, it is possible to do a Template:Ground Pound from the edge into the water over the switch to press it without the use of the metal cap, a straining way to achieve though.

In Super Mario 64 DS, The mission's title was slightly changed to Metal Head Wario Can Move! because Wario is the only character that becomes metal upon getting a Template:Power Flower.

Star 4: Navigating The Toxic Maze

File:Mariointhecave.jpg The fourth mission, the player must go the toxic maze area. Going to the right corridor of the entrance the character will enter to the plaza area. To the left side of the area, there will be a door and behind it a hole. Falling through the hole, the player arrives in the toxic maze. The ominous toxic gas over the floor will cause the characters to lose health as they breathe. Turning into Template:Metal Mario (form) (Template:Metal Wario or Template:Luigi's invisibility for the DS version) prevents the player from losing health while navigating through the gases. Small holes in some stretches of the labyrinth can be an obstacle to jump and reach the right door to go out from the maze. Once passed the maze, an elevator will lead to the Star hidden inside an Template:! Block. In Super Mario 64 DS, the player can skip the toxic maze and go behind the fence as Luigi by grabbing a power flower at the beginning of the level or in the underground cavern used in Star 1 quickly getting to the fence, and sneaking behind.

Star 5: A-Maze-Ing Emergency Exit

File:Get the star!.jpg For this star, the player will have to return to the toxic maze, and head towards the first door from the left, which will lead to an elevator. The elevator will go to a door that opens into the area above the rolling rocks. The player should grab the metal bars above the ground, and head towards the star. Without using the fence, the player can Long Jump to the platform. In Super Mario 64 DS, as Luigi the player can triple jump to the platform from a black block (that only Wario can break) and hold onto the platform and grab the star.

Star 6: Watch For Rolling Rocks

File:Falling rocks!.jpg To find this star, the player must take the left corridor and navigate his/her way past the falling rocks. Before they reach the door, the player should wall jump between the two walls, and jump into one of the alcoves. The alcove on the right contains the sixth Power Star of the level.

In the DS version, the Star is obtained differently, and Wario will be needed to retrieve it. Wario must break the nearby black Template:Brick Block containing a Template:Super Mushroom to grow big. He must then punch the falling rocks until he shatters the one containing the Power Star in order to make it appear.

Star 7 (DS): Underground Switch Star

File:Underground Switch Star.JPG In this level exclusive for Template:Super Mario 64 DS the player has to go to the plaza area of the floating platforms. The player need to be Template:Wario, and go near the black Template:Brick Block and smash it, revealing a Template:Star Switch hidden. The player will then have to step on it and get the Star inside the Template:Star Sphere located near the floating platform.

Names in Other Languages

|Jap=やみにとけるどうくつ
Yaminitokeru Dōkutsu |JapM=Dissolved Cave |Fra=Caverne Brumeuse |FraM=Misty cavern |Ger=Grüne Giftgrotte |GerM=Green Poison Grotto |Ita=Cava Nebbiosa (64) / Grotta Labirinto (DS) |ItaM=Misty Hollow (64) / Maze Cave (DS)


SM64 A list of all courses and other places from Super Mario 64. These are places as they exist in the real world. For locations as they exist in the Super Mario franchise and related media, see Category:Locations. A list of the various caves, tunnels, and any other underground areas throughout the Super Mario franchise. Mazes are areas consisting of several different passages to explore, and are usually hard to navigate.