Zero Flame: Difference between revisions
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The '''Zero Flame''' is [[Bowser]]'s latest weapon in ''[[Mario Party DS]]''. He uses it on [[Bowser's Pinball Machine|his board]]. When hit by it, the [[player]] will lose all his or her [[Coins]] and [[Stars]]. Fortunately, one can only be hit by the '''Zero Flame''' if he or she lands on 1 of the 3 [[Green Spaces]] by the plunger. The plunger will most likely fire the player into the [[Bowser Zone]], although some lucky players are shot into the [[Star Zone]]. All of the ? spaces in the Bowser Zone activate the '''Zero Flame'''. If the player has a [[Double Dice Set]], he/she can easily escape the Bowser Zone and avoid the flame. | The '''Zero Flame''' is [[Bowser]]'s latest weapon in ''[[Mario Party DS]]''. He uses it on [[Bowser's Pinball Machine|his board]]. When hit by it, the [[player]] will lose all his or her [[Coins]] and [[Stars]]. Fortunately, one can only be hit by the '''Zero Flame''' if he or she lands on 1 of the 3 [[Green Spaces]] by the plunger. The plunger will most likely fire the player into the [[Bowser Zone]], although some lucky players are shot into the [[Star Zone]]. All of the ? spaces in the Bowser Zone activate the '''Zero Flame'''. If the player has a [[Double Dice Set]], [[Triple Dice Set]], [[Warp Dice Block]], or the [[Star Pipe]] he/she can easily escape the Bowser Zone and avoid the flame. | ||
==Trivia== | ==Trivia== | ||
*When the zero flame is spit, a large number 0 appears over the player's head. | *When the zero flame is spit, a large number 0 appears over the player's head. |
Revision as of 11:07, August 21, 2010
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The Zero Flame is Bowser's latest weapon in Mario Party DS. He uses it on his board. When hit by it, the player will lose all his or her Coins and Stars. Fortunately, one can only be hit by the Zero Flame if he or she lands on 1 of the 3 Green Spaces by the plunger. The plunger will most likely fire the player into the Bowser Zone, although some lucky players are shot into the Star Zone. All of the ? spaces in the Bowser Zone activate the Zero Flame. If the player has a Double Dice Set, Triple Dice Set, Warp Dice Block, or the Star Pipe he/she can easily escape the Bowser Zone and avoid the flame.
Trivia
- When the zero flame is spit, a large number 0 appears over the player's head.
- Bowser claims his Zero Flame to be his most "dreaded attack".
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