List of WarioWare: D.I.Y. contests: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Line 209: | Line 209: | ||
|8 | |8 | ||
|Cool Jobs | |Cool Jobs | ||
|align=left|The game has to be focus on a [http://en.wikipedia.org/wiki/Job#See Also job] that can be cool. | |align=left|The game has to be focus on a [http://en.wikipedia.org/wiki/Job#See Also|job] that can be cool. | ||
|August TBA, 2010 - September 8, 2010 | |August TBA, 2010 - September 8, 2010 | ||
|October 2, 2010 - TBA | |October 2, 2010 - TBA |
Revision as of 00:53, August 21, 2010
Design Challenges
Periodically, Nintendo holds design challenges, also known as contests, where WarioWare: D.I.Y. owners can send in their game creations that have to comply with certain conditions depending on the challenge. Players who want to take part in the challenge need to access the Nintendo Wi-Fi Connection. One person can enter one time each. Games of the challenge winners will be made available under the category Theme Games for download over the Wi-Fi Connection by Nintendo for a limited time.
The first design challenge was started by Nintendo with the Japanese release of WarioWare: D.I.Y. The challenges differ between regions.
List of Contests
Japan
# | Theme | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | School | The player has to make a school-related game. | April 29 - May 11, 2009 | May 27 - June 23, 2009 |
2 | Omakase | The phrase Omakase translates to "It's up to you." Entries to this contest were to be titled using the built in "Omakase" feature, which creates a random title. | May 13 - 25, 2009 | June 10 - July 14, 2009 |
3 | Aru-aru Neta in Life | This roughly means that the microgame has to be about common situations in everyday life in a humorous way. | May 27 - June 8, 2009 | June 24 - August 4, 2009 |
4 | Heart Pounding (Doki Doki) |
A situation in the microgame needs to make the player nervous and the heart pound fast, so to speak. | June 10 - 22, 2009 | July 15 - August 25, 2009 |
5 | Summer | The game needs to be summer-themed. | June 24 - July 13, 2009 | August 5 - September 15, 2009 |
6 | Japan | The game needs to feature things related to Japan. | July 15 - August 3, 2009 | August 26 - October 6, 2009 |
7 | Longness is futsuu | The game needs to be simple to understand and "quickly enjoyable." | August 5 - 24, 2009 | September 16 - October 27, 2009 |
8 | Body | The game has to be related to body parts, such as the face, hands, feet, and the mouth. | August 26 - September 14, 2009 | October 7 - November 17, 2009 |
9 | Autumn | The game needs to be autumn-themed. | September 16 - October 5, 2009 | October 28 - December 8, 2009 |
10 | Living Things | The game has to involve living things, flora and fauna, much like Kat and Ana's genre of Nature. | October 7 - October 26, 2009 | November 18 - December 29, 2009 |
11 | Cute (Kawaii) | The game needs to focus on something cute. | October 28 - November 16, 2009 | December 9, 2009 - January 19, 2010 |
12 | Winter | The game needs to be winter-themed. | November 18 - December 7, 2009 | December 30, 2009 - February 9, 2010 |
13 | Self-made | There are no special requirements. | December 9 - December 28, 2009 | January 20 - March 2, 2010 |
14 | Whiteness | Things that relate with the color white. Using colors besides white is OK. | December 30, 2009 - January 18, 2010 | February 10 - March 23, 2010 |
15 | Illust. Stamps | The player has to make use of the game's stamp feature. | January 20 - February 8, 2010 | March 3 - April 13, 2010 |
16 | Monochrome | Only black, white and gray colors are allowed for the game's graphics. | February 10 - March 1, 2010 | March 24 - May 11, 2010 |
17 | Spring | The game needs to be spring-themed. | March 3 - March 22, 2010 | April 14 - June 8, 2010 |
18 | Working People | The game has to focus on people at work. | March 24 - April 12, 2010 | May 12 - July 6, 2010 |
19 | Playing | The game has to be based on something one plays with in daily life, other than video games. | April 14 - May 10, 2010 | June 9 - August 3, 2010 |
20 | Long Ago | The game needs to be set in the distant past. | May 12 - June 7, 2010 | July 7 - August 31, 2010 |
21 | Food | The game needs to involve food. | June 9 - July 5, 2010 | TBA |
22 | Speed | A thrilling game that involves speed has to be created. | July 7 - August 2, 2010 | TBA |
23 | TBA | TBA (Read here) | August 30, 2010 - September 29, 2010 | TBA |
America
# | Theme | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | Machines | The game has to involve machines. | March 28, 2010 - April 12, 2010 | May 3, 2010 - June 9, 2010 |
2 | Sports | The game has to involve sports of any kind. | April 14, 2010 - April 29, 2010 | May 18, 2010 - July 2, 2010 |
3 | Creatures | The game has to involve animals, realistic or fictitiuous. | May 1, 2010 - May 16, 2010 | June 9, 2010 - July 23, 2010 |
4 | Auto-name | The game needs to involve the player using the game's random name and create a microgame with it. | May 18, 2010 - June 8, 2010 | July 2, 2010 - August 17, 2010 |
5 | Summer | The game needs to involve anything to do with summer such as beaches, picnics, and no school. | June 10, 2010 - July 1, 2010 | July 23, 2010 - September 9, 2010 |
6 | U.S.A | The game has involve the U.S.A or patriotic spirit. | July 3, 2010 - July 22, 2010 | August 19, 2010 - October 1, 2010 |
7 | Normal (Game Length) | The microgame's game length has to be short (not long). | August 7, 2010 - August 18, 2010 | TBA |
8 | Cool Jobs | The game has to be focus on a Also|job that can be cool. | August TBA, 2010 - September 8, 2010 | October 2, 2010 - TBA |
Europe
# | Theme | Description | Submission Period | Distribution Period |
---|---|---|---|---|
1 | Mario | The game has to involve Mario. | April 30, 2010 - May 14, 2010 | June 11, 2010 - October 1, 2010 |
2 | Dinos vs. Sharks | The game has to focus on a fight between dinos and sharks. | May 14, 2010 - May 27, 2010 | TBA |
3 | Sports | The game has to involve sports of any kind. | May 27, 2010 - June 11, 2010 | TBA |
4 | Auto-name only | The game needs to involve the player using the game's random name and create a microgame with it. | June 11, 2010 - June 2010 | TBA |
5 | RPG-Game | The game needs to be "an epic RPG". | May 18, 2010 - June 8, 2010 | TBA |
6 | Blue | The game needs use the colour blue. | - July 22, 2010 | TBA |
TBA | School Days | TBA | August 20, 2010 - September 2, 2010 | October 1, 2010 - TBA |