Mario Brothers (WarioWare: Twisted!): Difference between revisions
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|type = [[9-Volt]] | |type = [[9-Volt]] | ||
|info = ''"You gotta beat Mario and his skinny bro. Shake yourself upright so you can attack him."'' | |info = ''"You gotta beat Mario and his skinny bro. Shake yourself upright so you can attack him."'' | ||
|controls = '''Tilt''' – | |controls = '''Tilt''' – Shake | ||
}} | }} | ||
'''Mario Bros.''' is one of [[9-Volt|9-Volt's]] microgames in ''[[WarioWare: Twisted!]]''. | '''Mario Bros.''' is one of [[9-Volt|9-Volt's]] microgames in ''[[WarioWare: Twisted!]]''. | ||
==Gameplay== | ==Gameplay== | ||
The purpose of the game is to get up before [[Mario]] kicks | The purpose of the game is to get the shell back up before [[Mario]] kicks it. | ||
*'''1st level difficulty:''' The [[Player|player]] controls a green [[Shellcreeper|shellcreeper]] that is easy to get up. | *'''1st level difficulty:''' The [[Player|player]] controls a green [[Shellcreeper|shellcreeper]] that is easy to get up. | ||
*'''2nd level difficulty:''' The player controls a red shellcreeper that is fairly hard to get up. | *'''2nd level difficulty:''' The player controls a red shellcreeper that is fairly hard to get up. | ||
*'''3rd level difficulty:''' The player controls a [[Buzzy Beetle]] that is hard to get up and [[Luigi]] is added. | *'''3rd level difficulty:''' The player controls a [[Buzzy Beetle]] that is hard to get up and [[Luigi]] is added. | ||
A minimum of 10 points must be earned to clear this microgame. | A minimum of 10 points must be earned to clear this microgame. | ||
<br clear=all> | <br clear=all> | ||
{{WarioWare: Twisted! Microgames}} | {{WarioWare: Twisted! Microgames}} | ||
[[Category:Microgames]] | [[Category:Microgames]] |
Revision as of 12:51, August 20, 2010
Template:Minigame-infobox Mario Bros. is one of 9-Volt's microgames in WarioWare: Twisted!.
Gameplay
The purpose of the game is to get the shell back up before Mario kicks it.
- 1st level difficulty: The player controls a green shellcreeper that is easy to get up.
- 2nd level difficulty: The player controls a red shellcreeper that is fairly hard to get up.
- 3rd level difficulty: The player controls a Buzzy Beetle that is hard to get up and Luigi is added.
A minimum of 10 points must be earned to clear this microgame.