Super Mario Bros. 3 (lift microgame): Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The purpose of this game is to save [[Mario]] and [[Luigi]] from the enemies. | The purpose of this game is to save [[Mario]] and [[Luigi]] from the enemies. | ||
*'''1st level difficulty:''' Few [[Bullet Bills]] will attack Mario. | *'''1st level difficulty:''' Few [[Bullet Bills]] will attack Mario. | ||
*'''2nd level difficulty:''' Still few Bullet Bills, but they go faster and are harder to avoid. | *'''2nd level difficulty:''' Still few Bullet Bills, but they go faster and are harder to avoid. |
Revision as of 22:44, August 14, 2010
Template:Minigame-infobox Super Mario Bros. 3-Lift is one of 9-Volt's microgames in WarioWare: Twisted!.
Gameplay
The purpose of this game is to save Mario and Luigi from the enemies.
- 1st level difficulty: Few Bullet Bills will attack Mario.
- 2nd level difficulty: Still few Bullet Bills, but they go faster and are harder to avoid.
- 3rd level difficulty: There are many enemies and Luigi is added.
A minimum of 10 points must be earned to complete this microgame.