Smashdance: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
All the players have to do is ground pound on one of the lighted tiles on the floor. Each tile gives the player 1 point; when the tile fades to blue it warns the player not to try doing it, because it will disappear soon. | All the players have to do is ground pound on one of the lighted tiles on the floor. Each tile gives the player 1 point; when the tile fades to blue it warns the player not to try doing it, because it will disappear soon. When somebody [[Ground Pound]]s on a player, he or she stuns the player for almost 5 seconds. | ||
== Changes Between Day and Night == | == Changes Between Day and Night == |
Revision as of 21:16, August 14, 2010
Template:Minigame-infobox Smashdance is a 4-player mini-game in Mario Party 6. The name is a wordplay of the term Breakdance.
Gameplay
All the players have to do is ground pound on one of the lighted tiles on the floor. Each tile gives the player 1 point; when the tile fades to blue it warns the player not to try doing it, because it will disappear soon. When somebody Ground Pounds on a player, he or she stuns the player for almost 5 seconds.
Changes Between Day and Night
The only changes are aesthetic. In the night, the statues are glowing, and there are purple flames on the torches. The day does not have these features.