Fireball (Donkey Kong): Difference between revisions
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===''Super Mario Bros. Special''=== | ===''Super Mario Bros. Special''=== | ||
Their next appearance was in ''[[Super Mario Bros. Special]]'' where they were credited as ''Sigebou'' (シゲボー). The name was created by [[Hudson]]'s staff. | Their next appearance was in ''[[Super Mario Bros. Special]]'' where they were credited as ''Sigebou'' (シゲボー). The name was created by [[Hudson]]'s staff. | ||
===''Mario vs. Donkey Kong''=== | |||
[[File:FireMvsDK.png|thumb|Fire in ''Mario vs. Donkey Kong''.]] | |||
They appear in ''[[Mario vs. Donkey Kong]]'', where they will often be seen monitoring a set area. They will instantly burn Mario on contact thus causing him to lose a life. | |||
===''Mario vs. Donkey Kong 2: March of the Minis''=== | ===''Mario vs. Donkey Kong 2: March of the Minis''=== | ||
They | They re-appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' in the final boss fight with [[Donkey Kong]], on the roof and the basement levels. They will spawn from [[Oil Barrel]]s if a wooden barrel falls in to them just like in the original ''Donkey Kong'' and they will throughout the field in the same as in the original as well. | ||
===''Super Smash Bros. Brawl''=== | ===''Super Smash Bros. Brawl''=== |
Revision as of 06:09, August 12, 2010
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Fire (also known as a Fireball and a "trouble bug"[1]) was the first generic enemy in a Mario game. Despite their last of three names, they are not insects, but living embodiments of fire similar to the Podoboos from Super Mario Bros.
History
Donkey Kong
Fire appears in three of the four stages in the original Donkey Kong arcade game as well as Donkey Kong on the Game Boy. In the ramp and conveyor belt stages, Fire emerges from the oil drums. They chase Mario and one touch would cause him to lose a life. They can also climb up ladders including broken ladders. They could be destroyed with a Hammer. In the rivet stage, they are replaced by Foxfires.
Super Mario Bros. Special
Their next appearance was in Super Mario Bros. Special where they were credited as Sigebou (シゲボー). The name was created by Hudson's staff.
Mario vs. Donkey Kong
They appear in Mario vs. Donkey Kong, where they will often be seen monitoring a set area. They will instantly burn Mario on contact thus causing him to lose a life.
Mario vs. Donkey Kong 2: March of the Minis
They re-appear in Mario vs. Donkey Kong 2: March of the Minis in the final boss fight with Donkey Kong, on the roof and the basement levels. They will spawn from Oil Barrels if a wooden barrel falls in to them just like in the original Donkey Kong and they will throughout the field in the same as in the original as well.
Super Smash Bros. Brawl
Fire also appears in Super Smash Bros. Brawl on the 75m stage. On that stage, Fire can damage the fighters by touching them. Each hit does 10% damage and moderate knockback.
Mario vs. Donkey Kong: Mini-Land Mayhem!
Fire is set to appear in the upcoming Mario vs. Donkey Kong: Mini-Land Mayhem! as enemies once again.
References
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Girder • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Music | Opening • 25m Theme • Hammer |
Other | Gallery • Multimedia • Staff |
Toy adaptations | 2 Mario Bros. PINBALL GAMES & 2 Donkey Kong PINBALL GAMES • 2 Mario Bros. WATER GAMES & 2 Donkey Kong WATER GAMES • Donkey Kong (A-Maze-Ing Arcade game) • Donkey Kong (board game) • Donkey Kong (electronic water game) • Jenga: Donkey Kong Collector's Edition |