GBA Snow Land: Difference between revisions

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==Course Layout==
==Course Layout==
The course first starts out in a straight blue road that leads into a right turn that is straight, then a left turn that proceeds. Past the left turn is a sharp curve to the right that leads into a long, straight road. The long road contains the course's only coins in a long straight line if the coins are turned on, and as a result, the player should collect all of the coins in order to obtain a better rank and to prevent him/her from spinning out of contact with another player.
The course first starts out in a straight blue road that leads into a right turn that is straight, then a left turn that proceeds. Past the left turn is a sharp curve to the right that leads into a long, straight road. Just before this part of the track is a small shortcut, in which there are several coins and boosters. The long road and the shortcut contain the course's only coins; and the long road contains them in a long straight line if the coins are turned on, and as a result, the player should collect all of the coins in order to obtain a better rank and to prevent him/her from spinning out of contact with another player.


Past the long road is a curve to the right that leads straight into another curve that curves a little to the right and a U-turn just after that tiny curve. Past the U-turn is a large area with some water ponds, penguins, and slippery ice to slow the player down. This area is the largest road of the course.
Past the long road is a curve to the right that leads straight into another curve that curves a little to the right and a U-turn just after that tiny curve. Past the U-turn is a large area with some water ponds, penguins, and slippery ice to slow the player down. This area is the largest road of the course.


Past the area is a turn left that has two item boxes and a boost pad. On the extreme left is a snow lane that slightly cuts through the course if the player manages to find a way without driving through the snow and slowing down. After that, the roads curves around an area and then, the player must make a turn to the right. After the last right turn is the straight road that leads to the finish/starting line and the course starts again.
Past the area is a turn left that has two item boxes and a boost pad. On the extreme left is a snow lane that slightly cuts through the course if the player manages to find a way without driving through the snow and slowing down. After that, the roads curves around an area and then, the player must make a turn to the right. After the last right turn is the straight road that leads to the finish/starting line and the course starts again.
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>

Revision as of 18:27, August 6, 2010

Template:Racecourse Snow Land is a racing course in Mario Kart: Super Circuit. It is the first race in the Star Cup. Like most Mario Kart ice races, Snow Land is a very slippery track which requires accurate steering. Similar to Sherbet Land, snowmen appear as obstacles on this course.

Course Layout

The course first starts out in a straight blue road that leads into a right turn that is straight, then a left turn that proceeds. Past the left turn is a sharp curve to the right that leads into a long, straight road. Just before this part of the track is a small shortcut, in which there are several coins and boosters. The long road and the shortcut contain the course's only coins; and the long road contains them in a long straight line if the coins are turned on, and as a result, the player should collect all of the coins in order to obtain a better rank and to prevent him/her from spinning out of contact with another player.

Past the long road is a curve to the right that leads straight into another curve that curves a little to the right and a U-turn just after that tiny curve. Past the U-turn is a large area with some water ponds, penguins, and slippery ice to slow the player down. This area is the largest road of the course.

Past the area is a turn left that has two item boxes and a boost pad. On the extreme left is a snow lane that slightly cuts through the course if the player manages to find a way without driving through the snow and slowing down. After that, the roads curves around an area and then, the player must make a turn to the right. After the last right turn is the straight road that leads to the finish/starting line and the course starts again.

Gallery


Template:Racecourses