N64 Kalimari Desert: Difference between revisions
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'''Kalimari Desert''' is a race course in ''[[Mario Kart 64]]''. It is the fourth and final race of the [[Mushroom Cup]]. The course's most notable feature is the train track that goes through a mesa. The train constantly moves around the track, often crossing through the racers' path. Depending on what mode is being played, the train may or may not have coaches attached to it. If the player is on the track or runs into it, the player will be thrown in the air. It is possible to drive on the train's track, however this will cost the racer time. | '''Kalimari Desert''' is a race course in ''[[Mario Kart 64]]''. It is the fourth and final race of the [[Mushroom Cup]]. The course's most notable feature is the train track that goes through a mesa. The train constantly moves around the track, often crossing through the racers' path. Depending on what mode is being played, the train may or may not have coaches attached to it. If the player is on the track or runs into it, the player will be thrown in the air. It is possible to drive on the train's track, however this will cost the racer time. | ||
The race starts out next to a large cliff formation, upon the first turn racers will see how empty the desert really is. At the end of the turn the racers will encounter the train for the first time. After passing the tracks the players will race alongside the track of the train (though it is in a cave and not visible) eventually running into it a second time. After this encounter the racers will race along the edge of the map and eventually work their way back to the finish line. | The race starts out next to a large cliff formation, upon the first turn racers will see how empty the desert really is. At the end of the turn the racers will encounter the train for the first time. After passing the tracks the players will race alongside the track of the train (though it is in a cave and not visible) eventually running into it a second time. After this encounter the racers will race along the edge of the map and eventually work their way back to the finish line. It is also the background setting for the alternate title screen. | ||
==Trivia== | ==Trivia== | ||
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*The train shows the number 64 on the front of the engine. | *The train shows the number 64 on the front of the engine. | ||
*In the Japanese version, this course is named "[[Dry Dry Desert|Kara Kara Desert]]". | *In the Japanese version, this course is named "[[Dry Dry Desert|Kara Kara Desert]]". | ||
*The [[Mario Kart 64]] cartridge later used this background after [[Mario Circuit | Mario Raceway]]. It does not affect the game, despite the different background on the title screen and the cartridge. | |||
==Gallery== | ==Gallery== |
Revision as of 09:00, August 2, 2010
Template:Racecourse Kalimari Desert is a race course in Mario Kart 64. It is the fourth and final race of the Mushroom Cup. The course's most notable feature is the train track that goes through a mesa. The train constantly moves around the track, often crossing through the racers' path. Depending on what mode is being played, the train may or may not have coaches attached to it. If the player is on the track or runs into it, the player will be thrown in the air. It is possible to drive on the train's track, however this will cost the racer time.
The race starts out next to a large cliff formation, upon the first turn racers will see how empty the desert really is. At the end of the turn the racers will encounter the train for the first time. After passing the tracks the players will race alongside the track of the train (though it is in a cave and not visible) eventually running into it a second time. After this encounter the racers will race along the edge of the map and eventually work their way back to the finish line. It is also the background setting for the alternate title screen.
Trivia
- The name of the course is a pun of the real life desert, Kalahari in Southern Africa.
- The music used on this course was later used in Paper Mario for the train ride on the K64, which greatly resembled the train featured in this course.
- The train shows the number 64 on the front of the engine.
- In the Japanese version, this course is named "Kara Kara Desert".
- The Mario Kart 64 cartridge later used this background after Mario Raceway. It does not affect the game, despite the different background on the title screen and the cartridge.
Gallery
- KalimariDesert.png
The icon from the menu. - Mk64kalimaridesert1.jpg
Racing against the train - Mk64kalimaridesert2.jpg
The track's endless wide open plains - Mk64kalimaridesert3.jpg
Rocky mountains found in the center of the track