Bowser Jr.'s Boom Bunker: Difference between revisions

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== How it fights ==
== How it fights ==
It starts as [[Bowser Jr.]] firing lightning ball (simliar to Fire Mole from [[Super Mario Galaxy]]). It the bottom, [[Podoboo]]s line up at the bottom and twirl. In the second part of the first phase, like Fire Mole, he charges up for 2, electric balls. While that is happening, wind blowers in reverse get all the player and other clouds to get [[Mario]]. In the final phase, he gets he bottom part of the machine to move by Tank wheels. This time, Bowser Jr. will fight more faster than usual. After 3 hits, Bowser Jr. is knocked off into space because of the explosion.
It starts as [[Bowser Jr.]] firing lightning ball (simliar to Fire Mole from [[Super Mario Galaxy]]). At the bottom, [[Podoboo]]s line up at the bottom and twirl. In the second part of the first phase, like Fire Mole, he charges up for 2, electric balls. While that is happening, wind blowers in reverse get all the player and other clouds to get [[Mario]]. In the final phase, he gets he bottom part of the machine to move by Tank wheels. This time, Bowser Jr. will fight more faster than usual. After 3 hits, Bowser Jr. is knocked off into space because of the explosion.


==Names in Other Languages==
==Names in Other Languages==

Revision as of 19:44, June 3, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Galaxybox Bowser Jr.'s Boom Bunker is a boss galaxy in Super Mario Galaxy 2. Here, Mario will fight Bowser Jr.'s most dreaded weapon, the Boomsday Machine. The main enemies here are Octoombas and Chain Chomps.

Planets

Megahammer Planet

The starting planet of the galaxy. There is a lot of mud in this galaxy, a few enemies and a Chance Cube. The Megahammer that Mario fought earlier in the game (or possibly another) is found destroyed. A single Bullet Bill still pops out of its blaster. There is a crystal vault protecting a Cannon on top of the remains of one of the robot's arms.

Boomerang Bros. Planet

A castle-like planet inhabited by two Boomerang Bros. There is a big target on one side. If Mario hits on the center when launched from the cannon he will get a 1-Up. There are several poles in the planet, and one of them has an Energy Mushroom at the top. After defeating the enemies, a Launch Star will appear.

Midway Planet

A small planet with a Midway Point and some spikes spinning around a cannon.

Spinning Platforms Planet

A planet with a Black Hole inside of it. There are several spikes and different colored platforms spinning around at different speeds. There are also a few Cloud Flowers here. At the end is a Launch Star.

Poison Swamp Planet

A big, rectangular planet with a few platforms floating in poison. There is a platforms that tilts and moves while carrying Mario. At the end are a Midway Point and a Launch Star. This planet replaces the Spinning Platforms Planet in the Daredevil Mission.

Boomsday Machine Planet

A circular planet made where Bowser Jr's Boomsday Machine is battled. There are some air vents, clouds and Cloud Flowers throughout it.

How it fights

It starts as Bowser Jr. firing lightning ball (simliar to Fire Mole from Super Mario Galaxy). At the bottom, Podoboos line up at the bottom and twirl. In the second part of the first phase, like Fire Mole, he charges up for 2, electric balls. While that is happening, wind blowers in reverse get all the player and other clouds to get Mario. In the final phase, he gets he bottom part of the machine to move by Tank wheels. This time, Bowser Jr. will fight more faster than usual. After 3 hits, Bowser Jr. is knocked off into space because of the explosion.

Names in Other Languages

Template:Foreignname

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