Alarm Bob-omb: Difference between revisions

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|related=[[Bomb-omb]]
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'''Alarm Bob-ombs''' are a species of [[Bob-omb]] enemies found during the events of ''[[Mario & Luigi: Bowser's Inside Story]]''.  They resemble alarm clocks. Their only attack is when they move in front of their target and sway from side to side.  Bowser has to punch them at the right time to counter them, while the same is true with the Mario Bros. using their hammers to counter.  After a short amount of time the Alarm Bob-omb will flash red and pick up speed.  If the player does not counter the attack in time, the Alarm Bob-omb will slam into its target and self-destruct, causing damage and possibly the [[Dizzy]] status. These enemies fight with sleeping [[Naplock|Naplocks]].
'''Alarm Bob-ombs''' are a species of [[Bob-omb]] enemies found in conjunction with sleeping [[Naplock|Naplocks]] during the events of ''[[Mario & Luigi: Bowser's Inside Story]]''.  They resemble small black and gold alarm clocks. Their only form of attack is to dash back and forth across the screen in front of the player making an irritating beeping noise; in order to counter them Bowser must punch with good timing to hit them and end the attack (if he does not, an accompanying Naplock will reach out and hit the Alarm Bomb-omb on the the top of its head to turn it off, canceling the attack)If Bowser chooses to swallow them with his vacuum attack, Mario and Luigi must do the same thing with their hammers. However, inside Bowser there is no Naplock to turn the Bomb-omb off, and if they take too long the enemey will begin to flash bright red, ring loudly, and eventually explode, damaging one of the bros. and possibly causing the [[Dizzy]] status. If an Alarm Bomb-omb is destroyed outside of Bowser, any sleeping Naplocks will wake up.


==Trivia==
*When the Alarm Bob-omb attacks when there are sleeping Naplocks, the Naplocks will pound on the top of the Alarm Bob-omb, cancelling its attack. 
==Names in Other Languages==
{{foreignname
{{foreignname
|Jap=ウルヘイ<br/>''Uruhēi''
|Jap=ウルヘイ<br/>''Uruhēi''
|JapM=pun on ''urusai'' (noisy, loud) and ''Bomuhei'', Bob-omb's Japanese name
|JapM=pun on ''urusai'' (noisy, loud) and ''Bomuhei'', Bob-omb's Japanese name
|SpaA=Bomb-omba de T.
|SpaA=Bomb-omba de T.
|SpaAM=T. Bomb-omb. T it's from ''tiempo'' (time)
|SpaAM=T. Bomb-omb. T (from ''tiempo'', meaning time)
|SpaE=Bob-ombalarmo  
|SpaE=Bob-ombalarmo  
|SpaEM=From Bob-omb and ''alarma'' (alarm).
|SpaEM=From Bob-omb and ''alarma'' (alarm).

Revision as of 12:05, January 16, 2010

Template:Bisenemy Alarm Bob-ombs are a species of Bob-omb enemies found in conjunction with sleeping Naplocks during the events of Mario & Luigi: Bowser's Inside Story. They resemble small black and gold alarm clocks. Their only form of attack is to dash back and forth across the screen in front of the player making an irritating beeping noise; in order to counter them Bowser must punch with good timing to hit them and end the attack (if he does not, an accompanying Naplock will reach out and hit the Alarm Bomb-omb on the the top of its head to turn it off, canceling the attack). If Bowser chooses to swallow them with his vacuum attack, Mario and Luigi must do the same thing with their hammers. However, inside Bowser there is no Naplock to turn the Bomb-omb off, and if they take too long the enemey will begin to flash bright red, ring loudly, and eventually explode, damaging one of the bros. and possibly causing the Dizzy status. If an Alarm Bomb-omb is destroyed outside of Bowser, any sleeping Naplocks will wake up.

Template:Foreignname
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