Bonus Flower: Difference between revisions
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*'''Once Again''': Gives a character a free turn. | *'''Once Again''': Gives a character a free turn. | ||
*'''Lucky''': After winning the battle, the player can play a [[Where's Yoshi?|bonus game]] that lets the player double their [[coins]] or [[experience]] points. Also, there is a chance that it will greatly boost a character's(anyone who caught the LUCKY! flower) defense when counter-blocking. (damage ranging only from 0-4, mostly) | *'''Lucky''': After winning the battle, the player can play a [[Where's Yoshi?|bonus game]] that lets the player double their [[coins]] or [[experience]] points. Also, there is a chance that it will greatly boost a character's(anyone who caught the LUCKY! flower) defense when counter-blocking. (damage ranging only from 0-4, mostly) | ||
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{{Super Mario RPG}} | {{Super Mario RPG}} | ||
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[[Category: Items]] | [[Category:RPG Items - General]] | ||
[[Category: RPG Items - General]] | [[Category:Plants]] | ||
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Revision as of 22:52, January 12, 2010
A Bonus Flower is one of the general items that could be obtained in the game Super Mario RPG: Legend of the Seven Stars. These items are generally obtained and used instantly when the player defeats an enemy during an in-game battle. Bonus Flowers cause one of the five following effects to the party member that defeated the enemy:
- HP Max: The character's HP is restored completely.
- Attack Up: Increases attack power for the remaining of the battle.
- Defense Up: Increases partner's defense power for the remaining of the battle.
- Once Again: Gives a character a free turn.
- Lucky: After winning the battle, the player can play a bonus game that lets the player double their coins or experience points. Also, there is a chance that it will greatly boost a character's(anyone who caught the LUCKY! flower) defense when counter-blocking. (damage ranging only from 0-4, mostly)