Catch You Letter: Difference between revisions

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[[image:MP6_CatchYouLetter.jpg|thumb|'''Catch You Letter'''.]]
[[image:MP6_CatchYouLetter.jpg|thumb|'''Catch You Letter'''.]]
[[image:MP6 Toadette2.jpg|left|thumb|120px|[[Mario Party 6]] official art that shows Toadette playing Catch You Letter.]]
'''Catch You Letter''' is a 4-player [[mini-game]] in ''[[Mario Party 6]]''.  It involves catching lost mail and returning it to a Mailman [[Shy Guy]].
'''Catch You Letter''' is a 4-player [[mini-game]] in ''[[Mario Party 6]]''.  It involves catching lost mail and returning it to a Mailman [[Shy Guy]].
[[image:MP6 Toadette2.jpg|left|thumb|120px|[[Mario Party 6]] official art that shows Toadette playing Catch You Letter.]]


==Gameplay==
==Gameplay==

Revision as of 15:21, January 6, 2010

File:MP6 CatchYouLetter.jpg
Catch You Letter.
Mario Party 6 promotional artwork of Toadette trying to catch several pieces of letters. Inspired from the minigame Catch You Letter, version 2
Mario Party 6 official art that shows Toadette playing Catch You Letter.

Catch You Letter is a 4-player mini-game in Mario Party 6. It involves catching lost mail and returning it to a Mailman Shy Guy.

Gameplay

Players must run toward a letter in an envelope, automatically picking it up. The players must then catch up to Shy Guy and collide with him; the character will automatically give him the letter and the player will receive a point. Regular white letters are worth one point, while pink love letters are worth three points. The player with the most points after time runs out wins.

The mini-game has no differences when played at night, except the streetlights are turned on to light up the area where the players compete.

Controls

Control Stick – Move

Trivia

  • This minigame's name is a pun on the phrase "Catch you later!"


Template:Mario Party 6