Fear: Difference between revisions
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[[Image:Fear.gif|right|thumb|]] | [[Image:Fear.gif|right|thumb|]] | ||
'''Fear''' is a status ailment found in ''[[Super Mario RPG: Legend of the Seven Stars]]''. If a party member has been struck with fear, he or she will begin to shiver. When afraid, a party member's attack and defense will be cut in half, meaning that the party member does less damage to enemies but receives more damage from enemies. | '''Fear''' is a status ailment found in ''[[Super Mario RPG: Legend of the Seven Stars]]''. If a party member has been struck with fear, he or she will begin to shiver. When afraid, a party member's attack and defense will be cut in half, meaning that the party member does less damage to enemies but receives more damage from enemies. | ||
If a [[Fearless Pin]] is equiped on the character, he will become immune to fear. | |||
[[Category:Status effects]] | [[Category:Status effects]] |
Revision as of 17:38, January 5, 2010
Fear is a status ailment found in Super Mario RPG: Legend of the Seven Stars. If a party member has been struck with fear, he or she will begin to shiver. When afraid, a party member's attack and defense will be cut in half, meaning that the party member does less damage to enemies but receives more damage from enemies. If a Fearless Pin is equiped on the character, he will become immune to fear.