Cape Mario: Difference between revisions

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|item=[[Cape Feather]]
|item=[[Cape Feather]]
|first_appearance=''[[Super Mario World]]'' (1990)
|first_appearance=''[[Super Mario World]]'' (1990)
|latest_appearance=''[[Super Smash Bros. Melee]]'' (2001)
|latest_appearance=''[[Super Smash Bros. Brawl]]'' (2008)
|powers=Float, Fly, Ground Smash, Slow Descent, Reflect Objects, Spin at Enemies
|powers=Float, Fly, Ground Smash, Slow Descent, Reflect Objects, Spin at Enemies
|character=[[Mario]], [[Luigi]]
|character=[[Mario]], [[Luigi]]

Revision as of 10:08, December 20, 2009

Template:Diff Template:Form-infobox Cape Mario(also referred to as Super Mario) is a form of Mario which first appeared in Super Mario World. It can be obtained when Mario has a cape by getting a feather out of a ? Block. It can allow Mario to fly through worlds, and attack spiked enemies by spinning it around. If you hold down the A button after jumping with Cape Mario, you can float down slowly. This is useful when jumping on narrow platforms surrounded with lava or spikes. Luigi can also get this form, but the powers remain the same as Mario's with a slightly different flight pattern, moving higher up and down then Mario's. It is unknown how the Cape seemingly attaches itself to the Brother's shoes.

File:YIDS CapeMario.jpg
Superstar Mario

Baby Mario uses a similar form in Super Mario World 2: Yoshi's Island where he becomes invincible. In addition to being invincible, he can also walk up walls and ceilings. This form re-appears in Yoshi's Island DS. In both games, "Super Baby Mario" as he is called, can use the Cape as a parachute to float downwards.

Cape Mario

In Super Smash Bros. Melee, Mario can use a cape to reflect projectiles or flip enemies. This cape does not enable Mario to fly, however, but, when used in the air, makes Mario float a very small distance. Also, Doctor Mario can use it the same way, through it's slightly longer than normal Mario's.