POW-Up: Difference between revisions

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====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
Red Peppers appear again in this game, although they affect both fighters currently active. ATK-Up is indicated by an expanding red circle around the attacker. Certain enemies can also raise their own attack power by becoming enraged (usually due to low HP).
Red Peppers appear again in this game, although they affect both fighters currently active. ATK-Up is indicated by an expanding red circle around the attacker. Certain enemies can also raise their own attack power by becoming enraged (usually due to low HP).
====''Mario & Luigi: Bowser's Inside Story''====
ATK-Up was renamed '''POW-Up''' in this game, but serves the same purpose. Red streaks flowing upward indicate the affected.


===''Paper Mario'' series===
===''Paper Mario'' series===

Revision as of 03:38, November 10, 2009

ATK-Up is a positive status condition that has appeared in several Mario RPGs. It stands for "Attack-Up".

History

Mario & Luigi series

Mario & Luigi: Superstar Saga

Red Peppers boost attack power in this game, giving more power to Mario and Luigi's attacks. The status is indicated by a red burst with an arrow pointing up next to the Mario brother's HP.

Mario & Luigi: Partners in Time

Red Peppers appear again in this game, although they affect both fighters currently active. ATK-Up is indicated by an expanding red circle around the attacker. Certain enemies can also raise their own attack power by becoming enraged (usually due to low HP).

Mario & Luigi: Bowser's Inside Story

ATK-Up was renamed POW-Up in this game, but serves the same purpose. Red streaks flowing upward indicate the affected.

Paper Mario series

Paper Mario: The Thousand-Year Door

In this game, several items and the Crystal Star power called Power Lift can raise attack power. The ATK-Up status is indicated by an angry face above Mario or his partner. Enemies can have this status effect, also, by taking up a turn to charge.