75m: Difference between revisions
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'''75m''' is the third stage of ''[[Donkey Kong (game)|Donkey Kong]]''. Unlike previous levels, this levels has [[elevator]]s, and [[Donkey Kong]] now shoots [[jack]]s. In this level [[Mario|Jumpman]] starts at the bottom left of the stage. He has to climb up to get to the elevators, heading down before turning right to get to the next set of elevators. He then has to go up and left. This make this level the only on where Jumpman has to go all directions as apose to going up and sideways, or just up. Once Jumpman has made it to the top Donkey Kong will grab [[Pauline]] and they will proceed to [[100m]]. | '''75m''' is the third stage of ''[[Donkey Kong (game)|Donkey Kong]]''. Unlike previous levels, this levels has [[elevator]]s, and [[Donkey Kong]] now shoots [[Spring|jack]]s. In this level [[Mario|Jumpman]] starts at the bottom left of the stage. He has to climb up to get to the elevators, heading down before turning right to get to the next set of elevators. He then has to go up and left. This make this level the only on where Jumpman has to go all directions as apose to going up and sideways, or just up. Once Jumpman has made it to the top Donkey Kong will grab [[Pauline]] and they will proceed to [[100m]]. | ||
{{spoiler}} | {{spoiler}} | ||
[[Image:TroubleBug.jpg|thumb|left|[[Luigi]] and [[Fire]].]] | [[Image:TroubleBug.jpg|thumb|left|[[Luigi]] and [[Fire]].]] | ||
75m is also an unlockable stage in ''[[Super Smash Bros. Brawl]]''. It is based closely on the ''Donkey Kong'' stage. The stage is very large, but it has a lot of gaps and openings between the many platforms on the stage, creating a difficult setting. Players have to be careful while fighting, otherwise they'll fall through the gaps of the stage, and lose a [[extra life|life]]. Items unique to the stage also appear, such as a jack or Pauline's [[purse]]. There is also an 8-Bit Donkey Kong sprite at the top of the screen. [[Fire]] also appears in the stage. | 75m is also an unlockable stage in ''[[Super Smash Bros. Brawl]]''. It is based closely on the ''Donkey Kong'' stage. The stage is very large, but it has a lot of gaps and openings between the many platforms on the stage, creating a difficult setting. Players have to be careful while fighting, otherwise they'll fall through the gaps of the stage, and lose a [[extra life|life]]. Items unique to the stage also appear, such as a jack or Pauline's [[Pauline's items|purse]]. There is also an 8-Bit Donkey Kong sprite at the top of the screen. [[Fire]] also appears in the stage. | ||
The stage is unlocked by playing 20 VS. Matches as Donkey Kong. | The stage is unlocked by playing 20 VS. Matches as Donkey Kong. |
Revision as of 22:15, October 13, 2009
Template:Level 75m is the third stage of Donkey Kong. Unlike previous levels, this levels has elevators, and Donkey Kong now shoots jacks. In this level Jumpman starts at the bottom left of the stage. He has to climb up to get to the elevators, heading down before turning right to get to the next set of elevators. He then has to go up and left. This make this level the only on where Jumpman has to go all directions as apose to going up and sideways, or just up. Once Jumpman has made it to the top Donkey Kong will grab Pauline and they will proceed to 100m. Template:Spoiler
75m is also an unlockable stage in Super Smash Bros. Brawl. It is based closely on the Donkey Kong stage. The stage is very large, but it has a lot of gaps and openings between the many platforms on the stage, creating a difficult setting. Players have to be careful while fighting, otherwise they'll fall through the gaps of the stage, and lose a life. Items unique to the stage also appear, such as a jack or Pauline's purse. There is also an 8-Bit Donkey Kong sprite at the top of the screen. Fire also appears in the stage.
The stage is unlocked by playing 20 VS. Matches as Donkey Kong. Template:Endspoiler
Songs in My Music
Name | Source | Credits | Requirements |
---|---|---|---|
Donkey Kong | Donkey Kong | Arrangement: Hirokazu Tanaka. ex | |
Opening (Donkey Kong) | Donkey Kong | Arrangement Supervisor: Shota Kageyama | |
25m BGM | Donkey Kong | Original |