Bunny Mario: Difference between revisions
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|first_appearance=''[[Super Mario Land 2: Six Golden Coins]]'' (1992) | |first_appearance=''[[Super Mario Land 2: Six Golden Coins]]'' (1992) | ||
|item=[[Carrot]] | |item=[[Carrot]] | ||
|character=[[Mario]], [[Wario]] | |||
}} | }} | ||
'''Rabbit Mario''' (also referred to as '''Bunny Mario''') is a form [[Mario]] can become in ''[[Super Mario Land 2: Six Golden Coins]]'' by touching a [[Carrot]]. Rabbit Mario has rabbit ears coming out of his hat. When in the air, holding A button can slow his descent, and repeatedly mashing it can lead to a quasi-fluttering of the ears which can keep the player level in the air as the player proceed through the level. Also, holding "A" while on the ground causes Mario to [[Jump|hop]] continuously; Rabbit Mario also lacks the ability to [[Spin Jump]]. In the second part of the final battle of ''Super Mario land 2'', [[Wario]] becomes '''Rabbit Wario''' and use the same powers as Rabbit Mario to battle the hero. | '''Rabbit Mario''' (also referred to as '''Bunny Mario''') is a form [[Mario]] can become in ''[[Super Mario Land 2: Six Golden Coins]]'' by touching a [[Carrot]]. Rabbit Mario has rabbit ears coming out of his hat. When in the air, holding A button can slow his descent, and repeatedly mashing it can lead to a quasi-fluttering of the ears which can keep the player level in the air as the player proceed through the level. Also, holding "A" while on the ground causes Mario to [[Jump|hop]] continuously; Rabbit Mario also lacks the ability to [[Spin Jump]]. In the second part of the final battle of ''Super Mario land 2'', [[Wario]] becomes '''Rabbit Wario''' and use the same powers as Rabbit Mario to battle the hero. |
Revision as of 00:44, October 13, 2009
Template:Diff Template:Form-infobox Rabbit Mario (also referred to as Bunny Mario) is a form Mario can become in Super Mario Land 2: Six Golden Coins by touching a Carrot. Rabbit Mario has rabbit ears coming out of his hat. When in the air, holding A button can slow his descent, and repeatedly mashing it can lead to a quasi-fluttering of the ears which can keep the player level in the air as the player proceed through the level. Also, holding "A" while on the ground causes Mario to hop continuously; Rabbit Mario also lacks the ability to Spin Jump. In the second part of the final battle of Super Mario land 2, Wario becomes Rabbit Wario and use the same powers as Rabbit Mario to battle the hero.
Rabbit Mario appeared in Mario Kirby Masterpiece, an obscure Japanese video starring Mario and Kirby. The Rabbit form was here put to use by Mario is he fought Wario and his monoplane, the Bulldog.
In one Super Mario Bros. Super Show live action segment, Mario appeared dressed as a rabbit. He had two bunny ears on his hat, the buttons of his overalls were white and fluffy, and he had a tail sticking out the back of his overalls. This resembled the Rabbit Mario form; however, it was actually coincidental.
Gallery
- SML2 RabbitMario.jpg
Trivia
- In the Super Smash Bros. series, by picking up a Bunny Hood, Mario gains a similar look to Rabbit Mario.