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<i>This article is about a [[Category:Status effects|Status Effect]] In [[Mario and Luigi:Bowser's Inside Story|Mario & Luigi:Bowser's Inside Story]] For Information about a [[Vibe|Vibe]] In [[Super Princess Peach|Super Princess Peach]], See [[Rage|Rage]] </i> | <i>This article is about a [[Category:Status effects|Status Effect]] In [[Mario and Luigi:Bowser's Inside Story|Mario & Luigi: Bowser's Inside Story]] For Information about a [[Vibe|Vibe]] In [[Super Princess Peach|Super Princess Peach]], See [[Rage|Rage]] </i> | ||
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'''Rage''' Is a status effect in [[Mario and Luigi:Bowser's Inside Story|Mario & Luigi:Bowser's Inside Story]]. It occurs when [[Bowser|Bowser]] repeatedly takes Damage. In this state, Bowser deals and receives more damage than usual. The status effect will wear off after a certain amount of time or if Bowser eats a [[Refreshing Herb|Refreshing Herb]] | '''Rage''' Is a status effect in [[Mario and Luigi:Bowser's Inside Story|Mario & Luigi: Bowser's Inside Story]]. It occurs when [[Bowser|Bowser]] repeatedly takes Damage. In this state, Bowser deals and receives more damage than usual. The status effect will wear off after a certain amount of time passes or if Bowser eats a [[Refreshing Herb|Refreshing Herb]] | ||
[[Category:Status effects|Status Effect]] | [[Category:Status effects|Status Effect]] |
Revision as of 17:16, September 26, 2009
This article is about a In Mario & Luigi: Bowser's Inside Story For Information about a Vibe In Super Princess Peach, See Rage
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Rage Is a status effect in Mario & Luigi: Bowser's Inside Story. It occurs when Bowser repeatedly takes Damage. In this state, Bowser deals and receives more damage than usual. The status effect will wear off after a certain amount of time passes or if Bowser eats a Refreshing Herb