Bowl Over: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
[[Image:Bowlover2.jpg|left|thumb|150px|'''Bowl Over''' as seen in ''Mario Party 2''.]] | [[Image:Bowlover2.jpg|left|thumb|150px|'''Bowl Over''' as seen in ''Mario Party 2''.]] | ||
The three | The three [[Player]]s (who are the pins) have to avoid being hit by a [[Green Shell]], while the other player has to bowl and control the shell to knock over as many of the three players as possible. If the single player knocks over a normal pin, they'll get a [[coin]]. If the player's shell touches the sides or reaches the end of the lane, the game ends. If a player pin gets hit by the shell, the bowler will take three coins from the player. | ||
In ''Mario Party 2'', there are some changes to the mini-game; this time the player has to knock all of the other players to win, and the [[player]] has a chance to throw a second shell. Also, this variation has no side barriers. | In ''Mario Party 2'', there are some changes to the mini-game; this time the player has to knock all of the other players to win, and the [[player]] has a chance to throw a second shell. Also, this variation has no side barriers. |
Revision as of 22:19, August 7, 2009
Bowl Over is a 1-vs-3 mini-game found in Mario Party and also found in Mario Party 2.
Gameplay
The three Players (who are the pins) have to avoid being hit by a Green Shell, while the other player has to bowl and control the shell to knock over as many of the three players as possible. If the single player knocks over a normal pin, they'll get a coin. If the player's shell touches the sides or reaches the end of the lane, the game ends. If a player pin gets hit by the shell, the bowler will take three coins from the player.
In Mario Party 2, there are some changes to the mini-game; this time the player has to knock all of the other players to win, and the player has a chance to throw a second shell. Also, this variation has no side barriers.
In both versions, there are several variations on the bowling 'lane' path, to increase playability.