Egg Throw: Difference between revisions
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In ''[[Super Mario 64 DS]]'' Yoshi doesn't have to aim because it is automatically aimed toward the nearest enemy. If no enemies are around, it is just thrown toward Yoshi's front. It can also chain to a couple of enemies. If it does this, not only will Yoshi have cleared the path more, but he will get 2 Coins per enemy, rather than just 1. Egg Throw is useful in the mission Behind Chain-Chomp's Gate because it can paralyze the [[Chain Chomp]] for a few seconds. However, he can only carry one, instead of six in the Yoshi's Island series. | In ''[[Super Mario 64 DS]]'' Yoshi doesn't have to aim because it is automatically aimed toward the nearest enemy. If no enemies are around, it is just thrown toward Yoshi's front. It can also chain to a couple of enemies. If it does this, not only will Yoshi have cleared the path more, but he will get 2 Coins per enemy, rather than just 1. Egg Throw is useful in the mission Behind Chain-Chomp's Gate because it can paralyze the [[Chain Chomp]] for a few seconds. However, he can only carry one, instead of six in the Yoshi's Island series. | ||
[[Category: Special Moves]] | [[Category:Special Moves]] | ||
[[Category: Yoshi Special Moves]] | [[Category:Yoshi Special Moves]] | ||
[[Category: Projectile Moves]] | [[Category:Projectile Moves]] |
Revision as of 13:30, April 22, 2009
The Egg Throw is a move used by Yoshis. This is his signature move and was first used in Super Mario World 2: Yoshi's Island. To use it Yoshi must first get a Yoshi Egg. Each throw uses one Yoshi Egg. The player must hold or press the aiming button to show a X-shaped cursor. It keeps going in the direction in which it is thrown until it hits a wall, ceiling, or ground, at which time it bounces. Also when it hits an enemy or bounces too many times, the egg will break. When it hits a wall, ceiling, or ground it bounces, especially useful in underground stages. If it bounces multiple times, it will change color, going from green to yellow to red, after which it will break. Most bosses in the Yoshi Series are defeated with this move.
In Super Mario 64 DS Yoshi doesn't have to aim because it is automatically aimed toward the nearest enemy. If no enemies are around, it is just thrown toward Yoshi's front. It can also chain to a couple of enemies. If it does this, not only will Yoshi have cleared the path more, but he will get 2 Coins per enemy, rather than just 1. Egg Throw is useful in the mission Behind Chain-Chomp's Gate because it can paralyze the Chain Chomp for a few seconds. However, he can only carry one, instead of six in the Yoshi's Island series.