Guard: Difference between revisions

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A move used in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]'', the '''Guard''' is used to reduce damage dealt by enemies. By pressing the A button just before contact, damage can be reduced by 1. Guarding will also negate any Status Effects linked to the attack, such as [[Poison]]. If equipped with a [[Badge]] like [[Damage Dodge]], Guards can block 2 or 3 points of damage. This is the weaker version of the [[Superguard]].
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A move used in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]'', the '''Guard''' is used to reduce damage dealt by enemies. By pressing the A button just before contact, damage can be reduced by 1. Guarding will also negate any Status Effects linked to the attack, such as [[Poison]]. If equipped with a [[Badge]] like [[Damage Dodge]], Guards can block three or three points of damage. This is the weaker version of the [[Superguard]].


[[Category:Special Moves]]
[[Category:Special Moves]]

Revision as of 20:13, February 7, 2009

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A move used in Paper Mario and Paper Mario: The Thousand-Year Door, the Guard is used to reduce damage dealt by enemies. By pressing the A button just before contact, damage can be reduced by 1. Guarding will also negate any Status Effects linked to the attack, such as Poison. If equipped with a Badge like Damage Dodge, Guards can block three or three points of damage. This is the weaker version of the Superguard.