Cluster: Difference between revisions
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'''Clusters''' are floating crystal enemies in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. [[Mario]] encountered them in [[Moleville Mines]] as well-rounded enemies. They never fight alone and always travel with other monsters. They are strong against [[jump]] attacks and weak against nothing. They are related to another crystal enemy, [[Pulsar]]s. | '''Clusters''' are floating crystal enemies in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. [[Mario]] encountered them in [[Moleville Mines]] as well-rounded enemies. They never fight alone and always travel with other monsters. They are strong against [[jump]] attacks and weak against nothing. They are related to another crystal enemy, [[Pulsar]]s. | ||
== Foreign Names == | |||
{{foreignname| | |||
|Jap=クラスター<br>''Kurasutaa'' | |||
|JapM=Cluster | |||
}} | |||
<br clear=all> | <br clear=all> |
Revision as of 20:03, February 4, 2009
File:Cluster.gif
A sprite of Cluster.
Clusters are floating crystal enemies in the game Super Mario RPG: Legend of the Seven Stars. Mario encountered them in Moleville Mines as well-rounded enemies. They never fight alone and always travel with other monsters. They are strong against jump attacks and weak against nothing. They are related to another crystal enemy, Pulsars.