Downed: Difference between revisions
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Son of Suns (talk | contribs) (New page: {{attack}} '''Down''' is the "ultimate" status effect in ''Super Mario RPG: Legend of the Seven Stars''. When a party member's HP reaches zero, he or she falls in battle, then lay...) |
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'''Down''' is the "ultimate" status effect in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When a party member's [[HP]] reaches zero, he or she falls in battle, then lays motionless on the ground. A "downed" party member cannot attack or use any commands. They are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Toadstool]]'s [[Come Back]] technique. If all three party members are downed in battle, it's [[Game Over]] for [[Mario]]. | '''Down''' is the "ultimate" status effect in ''[[Super Mario RPG: Legend of the Seven Stars]]''. When a party member's [[HP]] reaches zero, he or she falls in battle, then lays motionless on the ground. A "downed" party member cannot attack or use any commands. They are effectively out of the battle unless they are revived, either via a [[Pick Me Up]] or [[Princess Toadstool]]'s [[Come Back]] technique. If all three party members are downed in battle, it's [[Game Over]] for [[Mario]]. | ||
[[Category: Status effects]] | [[Category: Status effects]] |
Revision as of 19:50, January 30, 2009
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Down is the "ultimate" status effect in Super Mario RPG: Legend of the Seven Stars. When a party member's HP reaches zero, he or she falls in battle, then lays motionless on the ground. A "downed" party member cannot attack or use any commands. They are effectively out of the battle unless they are revived, either via a Pick Me Up or Princess Toadstool's Come Back technique. If all three party members are downed in battle, it's Game Over for Mario.