Ball and chain (windup): Difference between revisions

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[[Image:Mace.PNG|frame|right|A Boo Guy operating a '''mace''' as seen in Yoshi's Island.]]
[[Image:Mace.PNG|thumb|right|A [[Boo Guy]] operating a '''mace'''.]]
'''Maces''' are large, spicky balls on chains that appear in [[Super Mario World 2: Yoshi's Island]] and its sequel, [[Yoshi's Island DS]]. There are a few different types of Maces that appear in castles and forts in these games.
'''Maces''' are large, spikey balls on chains that appear in ''[[Super Mario World 2: Yoshi's Island]]'' and its sequel ''[[Yoshi's Island DS]]''. There are a few different types of maces featured in these games.  They typically appear in castles and forts.


The first type is wound up by a [[Boo Guy]] who sits in the wall. Once it is wound up as far as it will go, the Boo Guy will let ot go andhe heavy ball will drop. If the ball touches [[Yoshi]], [[Baby Mario]] will fall off Yoshi's back and the timer will begin. Luckily, the Boo Guys take a while to wind up these maces, giving Yoshi time to safely pass underneath.
The first type of mace is wound up by a [[Boo Guy]] that sits in the wall. Once it is wound up as far as it will go, the Boo Guy will let go and the heavy ball will drop. If the ball touches [[Yoshi]], [[Baby Mario]] will fall off Yoshi's back and the timer will begin. The Boo Guys take some time to wind up these maces, giving Yoshi time to safely pass underneath.


Another type of mace, operated by more than one Boo Guy, is another spikey ball, but this time on a solid, spiney pole and is wound around in circles. Again, if Yoshi is hit, he will lose Baby Mario.
Another type of mace, operated by more than one Boo Guy, resembles a spikey ball at the end of a long spikey pole.  This mace revolves around in sweeping circles. Again, if Yoshi is hit, he will lose Baby Mario.


A sub-type of mace, also appearing in Yoshi's Island DS, is an "? mace". This type of mace has a wooden log on the end, which is covered in spines. To get past this obstacle, Yoshi must use his [[Yoshi Egg|eggs]] to hit a question mark. This will then slowly life the spikey wooden log, making it safe to pass. In Super Mario World 2, the chain this object is hauled up by is spikey, and therefore dangerous to touch, where as in Yoshi's Island DS, it wasn't, making it safe to touch, but still impossible to cross. Therefore, this obstacle can only be passed by when the question mark is hit by eggs. All three of these maces - as well as the Boo Guys who operated them - are invicible, so Yoshi wust time his [[jump]]ing in order to pass safely.
A sub-type of mace, also appearing in ''Yoshi's Island DS'', is the "? mace." This type of mace has a wooden log on the end, which is covered in spines. To get past this obstacle, Yoshi must use his [[Yoshi Egg|eggs]] to hit the question mark circle above the mace. This will then slowly lift the spikey wooden log, making it safe to pass. In ''Super Mario World 2'', the chain this object is hauled up by is spikey, and therefore dangerous to touch; however, in ''Yoshi's Island DS'', the chain was spike-less, making it safe to touch, but still impossible to cross. Therefore, this obstacle can only be passed by when the question mark is hit by enough eggs.
 
All three of these maces, as well as the Boo Guys that operated them, are invicible, so Yoshi must time his [[jump]]ing in order to pass safely.


[[Category: Yoshi Objects]]
[[Category: Yoshi Objects]]
[[Category: Traps and Obstacles]]

Revision as of 00:14, January 9, 2009

File:Mace.PNG
A Boo Guy operating a mace.

Maces are large, spikey balls on chains that appear in Super Mario World 2: Yoshi's Island and its sequel Yoshi's Island DS. There are a few different types of maces featured in these games. They typically appear in castles and forts.

The first type of mace is wound up by a Boo Guy that sits in the wall. Once it is wound up as far as it will go, the Boo Guy will let go and the heavy ball will drop. If the ball touches Yoshi, Baby Mario will fall off Yoshi's back and the timer will begin. The Boo Guys take some time to wind up these maces, giving Yoshi time to safely pass underneath.

Another type of mace, operated by more than one Boo Guy, resembles a spikey ball at the end of a long spikey pole. This mace revolves around in sweeping circles. Again, if Yoshi is hit, he will lose Baby Mario.

A sub-type of mace, also appearing in Yoshi's Island DS, is the "? mace." This type of mace has a wooden log on the end, which is covered in spines. To get past this obstacle, Yoshi must use his eggs to hit the question mark circle above the mace. This will then slowly lift the spikey wooden log, making it safe to pass. In Super Mario World 2, the chain this object is hauled up by is spikey, and therefore dangerous to touch; however, in Yoshi's Island DS, the chain was spike-less, making it safe to touch, but still impossible to cross. Therefore, this obstacle can only be passed by when the question mark is hit by enough eggs.

All three of these maces, as well as the Boo Guys that operated them, are invicible, so Yoshi must time his jumping in order to pass safely.