Noki Bay: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
==Episodes== | ==Episodes== | ||
'''Episode 1: Uncork the Waterfall''' | '''Episode 1: Uncork the Waterfall''' | ||
The Noki fisherman thinks that the corked waterfall is the reason for the bay's pollution. Mario needs to ascend the rocks and cliffs to defeat the Monty Mole and free the waterfall. | The [[Noki]] fisherman thinks that the corked waterfall is the reason for the bay's pollution. [[Mario]] needs to ascend the rocks and cliffs to defeat the [[Monty Mole]] and free the waterfall. | ||
'''Episode 2: The Boss of Tricky Ruins''' | '''Episode 2: The Boss of Tricky Ruins''' | ||
Gooper Blooper makes a return appearance here. Mario has to find his way into the ancient Noki King's tomb where the Shine Sprite is. | [[Gooper Blooper]] makes a return appearance here. Mario has to find his way into the ancient Noki King's tomb where the [[Shine Sprite]] is. | ||
'''Episode 3: Red Coins in a Bottle''' | '''Episode 3: Red Coins in a Bottle''' | ||
The Noki fisherman has figured out what's polluting the bay, but he makes Mario practice diving deep under the surface by telling him to collect 8 Red Coins in a bottle full of water. | The Noki fisherman has figured out what's polluting the bay, but he makes Mario practice diving deep under the surface by telling him to collect 8 [[Red Coins]] in a bottle full of water. | ||
'''Episode 4: Eely-Mouth's Dentist''' | '''Episode 4: Eely-Mouth's Dentist''' | ||
Mario dives to the bottom of the sea floor using the waterfall. There, a giant eel called Eely-Mouth needs its teeth to be cleaned. Once Mario cleans its teeth, its gold tooth becomes a Shine Sprite. Also, the water will no longer be polluted. | [[Mario]] dives to the bottom of the sea floor using the waterfall. There, a giant eel called Eely-Mouth needs its teeth to be cleaned. Once Mario cleans its teeth, its gold tooth becomes a Shine Sprite. Also, the water will no longer be polluted. | ||
'''Episode 5: Il Piantissimo's Surf Swim''' | '''Episode 5: Il Piantissimo's Surf Swim''' | ||
Mario needs to beat Il Piantissimo in a swimming race across the bay. | [[Mario]] needs to beat [[Il Piantissimo]] in a swimming race across the bay. | ||
'''Episode 6: The Shell's Secret''' | '''Episode 6: The Shell's Secret''' | ||
Mario has to climb to the shell tower and enter the secret level to retrieve the Shine Sprite. | [[Mario]] has to climb to the shell tower and enter the secret level to retrieve the [[Shine Sprite]]. | ||
'''Episode 7: Hold It, Shadow Mario!''' | '''Episode 7: Hold It, Shadow Mario!''' | ||
Another appearance of Shadow Mario. Mario needs to stop him. | Another appearance of [[Shadow Mario]]. [[Mario]] needs to stop him. | ||
'''Episode 8: The Red Coin Fish''' | '''Episode 8: The Red Coin Fish''' | ||
Mario needs to dive down to the bottom of the sea to claim the Nokis' gift for him: a group of Coins and Red Coins swimming in the shape of a fish. | Mario needs to dive down to the bottom of the sea to claim the Nokis' gift for him: a group of [[Coins]] and [[Red Coins]] swimming in the shape of a fish. | ||
==Trivia== | ==Trivia== | ||
* Noki Bay's way of entrance (it is accessed by viewing the [[sun]] in [[Mario Cam]] mode while placing Mario inside a strip of light on [[Delfino Plaza]]) is rather ironic if one remembers the age-old safety rule that the sun should never be directly gazed upon. The method is probably a reference to the entrance to the Wing Cap switch level in [[Super Mario 64]]. | * Noki Bay's way of entrance (it is accessed by viewing the [[sun]] in [[Mario Cam]] mode while placing Mario inside a strip of light on [[Delfino Plaza]]) is rather ironic if one remembers the age-old safety rule that the sun should never be directly gazed upon. The method is probably a reference to the entrance to the [[Wing Cap]] switch level in [[Super Mario 64]]. | ||
* Episode 3 of Noki Bay takes a shrunken Mario to the innards of a bottle in which he can find an old stone setup. Inside parts of this stone ruin are two [[door]]s, only one of which can be opened. However, correct aiming with the Mario Cam will allow Mario to see through the door, revealing a small, closed book in a long corridor beyond it. As the door cannot be opened, the book cannot be read or collected and the long hallway cannot be explored; although the purpose of this book is unknown, some have thought that, [[Beta Elements|during the production]] of ''Super Mario Sunshine'', retrieving this book was the goal of Episode 3 rather than collecting Red Coins. | * Episode 3 of Noki Bay takes a shrunken Mario to the innards of a bottle in which he can find an old stone setup. Inside parts of this stone ruin are two [[door]]s, only one of which can be opened. However, correct aiming with the Mario Cam will allow Mario to see through the door, revealing a small, closed book in a long corridor beyond it. As the door cannot be opened, the book cannot be read or collected and the long hallway cannot be explored; although the purpose of this book is unknown, some have thought that, [[Beta Elements|during the production]] of ''Super Mario Sunshine'', retrieving this book was the goal of Episode 3 rather than collecting Red Coins. | ||
* It is possible to go to the other half of the main cliff Noki Bay is on, where the player can see many platforms | * It is possible to go to the other half of the main cliff Noki Bay is on, where the player can see many platforms |
Revision as of 20:46, December 22, 2008
Noki Bay is one of the areas of Isle Delfino, the main setting of the GameCube game Super Mario Sunshine. Noki Bay is located at the north behind the islands "dorsal fin". The Noki live here in the platforms floating in the bay. The structures have shells on them, possibly because the Noki's carry shells on their backs. Many small square pictures on the cliffs can be pushed in when sprayed, revealing a secret alcove. They are actually switches hiding several hidden tunnels and Blue Coins. The picture switches have six different designs on them, the blank ones making the total number of designs seven.
An old Noki fisherman and his grandson will help Mario throughout the levels, giving him a diving helmet and tips. Gooper Blooper makes a return here at one of the cliffs peaks. He blocks a hole to a room for the ancient Noki King's tomb. Several Noki shells are on the walls, as are two large jugs that hold a Blue Coin each.
Noki Bay is one of the most beautiful locations on the island, with crystal clear water and mysterious, old ruins. It is here that Eely Mouth's gingivitis has polluted the waters. The eel is in a huge underwater chamber that can be reached by a large waterfall.
Mario must collect at least twenty Shine Sprites to enter this level.
Episodes
Episode 1: Uncork the Waterfall The Noki fisherman thinks that the corked waterfall is the reason for the bay's pollution. Mario needs to ascend the rocks and cliffs to defeat the Monty Mole and free the waterfall.
Episode 2: The Boss of Tricky Ruins Gooper Blooper makes a return appearance here. Mario has to find his way into the ancient Noki King's tomb where the Shine Sprite is.
Episode 3: Red Coins in a Bottle The Noki fisherman has figured out what's polluting the bay, but he makes Mario practice diving deep under the surface by telling him to collect 8 Red Coins in a bottle full of water.
Episode 4: Eely-Mouth's Dentist Mario dives to the bottom of the sea floor using the waterfall. There, a giant eel called Eely-Mouth needs its teeth to be cleaned. Once Mario cleans its teeth, its gold tooth becomes a Shine Sprite. Also, the water will no longer be polluted.
Episode 5: Il Piantissimo's Surf Swim Mario needs to beat Il Piantissimo in a swimming race across the bay.
Episode 6: The Shell's Secret Mario has to climb to the shell tower and enter the secret level to retrieve the Shine Sprite.
Episode 7: Hold It, Shadow Mario! Another appearance of Shadow Mario. Mario needs to stop him.
Episode 8: The Red Coin Fish Mario needs to dive down to the bottom of the sea to claim the Nokis' gift for him: a group of Coins and Red Coins swimming in the shape of a fish.
Trivia
- Noki Bay's way of entrance (it is accessed by viewing the sun in Mario Cam mode while placing Mario inside a strip of light on Delfino Plaza) is rather ironic if one remembers the age-old safety rule that the sun should never be directly gazed upon. The method is probably a reference to the entrance to the Wing Cap switch level in Super Mario 64.
- Episode 3 of Noki Bay takes a shrunken Mario to the innards of a bottle in which he can find an old stone setup. Inside parts of this stone ruin are two doors, only one of which can be opened. However, correct aiming with the Mario Cam will allow Mario to see through the door, revealing a small, closed book in a long corridor beyond it. As the door cannot be opened, the book cannot be read or collected and the long hallway cannot be explored; although the purpose of this book is unknown, some have thought that, during the production of Super Mario Sunshine, retrieving this book was the goal of Episode 3 rather than collecting Red Coins.
- It is possible to go to the other half of the main cliff Noki Bay is on, where the player can see many platforms
- Unlike all the other parts of Isle Delfino, Noki Bay is not in a heat wave, as mentioned in the Tourist Guide.