Cluster: Difference between revisions
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{{smrpgenemy| | {{smrpgenemy| | ||
|image = [[Image:Clusterrpg.png|200px | |image = [[Image:Clusterrpg.png|200px]] | ||
|location = [[Moleville Mines]] | |location = [[Moleville Mines]] | ||
|hp = 60 | |hp = 60 | ||
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|psychopath = I'll psyche you out! | |psychopath = I'll psyche you out! | ||
}} | }} | ||
[[Image:Cluster.gif|frame|left|A sprite of Cluster.]] | |||
'''Clusters''' are floating crystal enemies in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. [[Mario]] encountered them in [[Moleville Mines]] as well-rounded enemies. They never fight alone and always travel with other monsters. They are strong against [[jump]] attacks and weak against nothing. They are related to another crystal enemy, [[Pulsar]]s. | '''Clusters''' are floating crystal enemies in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. [[Mario]] encountered them in [[Moleville Mines]] as well-rounded enemies. They never fight alone and always travel with other monsters. They are strong against [[jump]] attacks and weak against nothing. They are related to another crystal enemy, [[Pulsar]]s. |
Revision as of 01:22, November 11, 2008
Clusters are floating crystal enemies in the game Super Mario RPG: Legend of the Seven Stars. Mario encountered them in Moleville Mines as well-rounded enemies. They never fight alone and always travel with other monsters. They are strong against jump attacks and weak against nothing. They are related to another crystal enemy, Pulsars.