Sleep: Difference between revisions

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m (*cough cough* Peach isn't a guy *cough*)
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==''[[Paper Mario: The Thousand-Year Door]]''==
==''[[Paper Mario: The Thousand-Year Door]]''==
In this game, the afflicted will fall asleep, but when attacked, there is a chance that they will wake up. This is indicated by a small exclamation point over the character when they are attacked.
In this game, the afflicted will fall asleep, but when attacked, there is a chance that they will wake up. This is indicated by a small exclamation point over the character when they are attacked. Its icon is a "Zzzzz".


== ''[[Super Paper Mario]]'' ==
== ''[[Super Paper Mario]]'' ==

Revision as of 19:15, November 9, 2008

Sleeping is a status ailment in the Mario role-playing games.

Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars, sleep is one of the more common status ailments that the player can have. A physical attack will wake a character from sleep, but a magical attack will not. While sleeping, a character is completely immobile and helpless. Additionally, Princess Toadstool is able to afflict this condition on enemies.

Paper Mario

The afflicted will fall asleep, preventing them from moving for a few turns. Unlike in Super Mario RPG: Legend of the Seven Stars, the character cannot be woken up until the effect wears off.

Paper Mario: The Thousand-Year Door

In this game, the afflicted will fall asleep, but when attacked, there is a chance that they will wake up. This is indicated by a small exclamation point over the character when they are attacked. Its icon is a "Zzzzz".

Super Paper Mario

The afflicted will fall asleep, and they will have to wake up by shaking the Wii Remote.

Trivia