Corkscrew Conk: Difference between revisions
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The '''Corkscrew Conk''' is a [[Special Move]] in the [[Gamecube]] game [[Wario World]]. If [[Wario]] begins a [[Dash Attack]], but [[Jump]]s right in the middle of the move, he will hurtle into the air, wildly spinning. This can work like [[Mario]]'s [[Spin Jump]], allowing him to breach large gaps, but it also serves as a very powerful attack, that can even smack powerful enemies into the air to damage other enemies, or | The '''Corkscrew Conk''' is a [[Special Move]] in the [[Gamecube]] game ''[[Wario World]]''. If [[Wario]] begins a [[Dash Attack]], but [[Jump]]s right in the middle of the move, he will hurtle into the air, wildly spinning. This can work like [[Mario]]'s [[Spin Jump]], allowing him to breach large gaps, but it also serves as a very powerful attack, that can even smack powerful enemies into the air to damage other enemies, or to hit an out-of-the-way[[Treasure Button]]. Wario won't be able to regain control until he lands. | ||
[[Category: Special Moves]] | [[Category: Special Moves]] |
Revision as of 19:59, October 18, 2006
The Corkscrew Conk is a Special Move in the Gamecube game Wario World. If Wario begins a Dash Attack, but Jumps right in the middle of the move, he will hurtle into the air, wildly spinning. This can work like Mario's Spin Jump, allowing him to breach large gaps, but it also serves as a very powerful attack, that can even smack powerful enemies into the air to damage other enemies, or to hit an out-of-the-wayTreasure Button. Wario won't be able to regain control until he lands.