Sleep: Difference between revisions
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== ''[[Super Paper Mario]]'' == | == ''[[Super Paper Mario]]'' == | ||
The afflicted will fall asleep, and | The afflicted will fall asleep, and they will have to wake up by shaking the [[Wii Remote]]. | ||
== Trivia == | == Trivia == | ||
*In ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'', if Mario is left alone and does not move for a while, he will sit/lay down a go to sleep. | *In ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'', if Mario is left alone and does not move for a while, he will sit/lay down a go to sleep. | ||
[[Category: Status effects]] | [[Category: Status effects]] |
Revision as of 00:01, September 30, 2008
Sleeping is a status ailment in the Mario role-playing games.
Super Mario RPG: Legend of the Seven Stars
In Super Mario RPG: Legend of the Seven Stars, sleep is one of the more common status ailments that the player can have. A physical attack will wake a character from sleep, but a magical attack will not. While sleeping, a character is completely immobile and helpless. Additionally, Princess Toadstool is able to afflict this condition on enemies.
Paper Mario
The afflicted will fall asleep, preventing them from moving for a few turns. Unlike in Super Mario RPG: Legend of the Seven Stars, the character cannot be woken up until the effect wears off.
Paper Mario: The Thousand-Year Door
In this game, the afflicted will fall asleep, but when attacked, there is a chance that they will wake up. This is indicated by a small exclamation point over the character when they are attacked.
Super Paper Mario
The afflicted will fall asleep, and they will have to wake up by shaking the Wii Remote.
Trivia
- In Super Mario 64 and Super Mario Sunshine, if Mario is left alone and does not move for a while, he will sit/lay down a go to sleep.