Talk:Paper Mario: The Thousand-Year Door (Flash game): Difference between revisions

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====Leave the article as-is====
====Leave the article as-is====
#{{User|Camwoodstock}} While Macromedia ''is'' different from Flash, this game comes from that weird inbetween period where the two were kinda starting to merge together. There is just enough of a difference between Macromedia Flash and, say, Macromedia Director, that we would feel weird labeling this as just a Macromedia game outright.
#{{User|Camwoodstock}} While Macromedia stuff ''is'' different from Flash, this game comes from that weird inbetween period where the Macromedia's stuff and Adobe Flash were kinda starting to merge together. There is just enough of a difference between Macromedia Flash and, say, Macromedia Director, that we would feel weird labeling this as just a Macromedia game outright.


====Comments====
====Comments====

Revision as of 11:41, January 11, 2025

Rename this article to Paper Mario: The Thousand-Year Door (Macromedia program)

A Yellow Block from Super Mario World This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment.

Current time: Friday, February 14, 2025, 22:33 GMT

As this program is not a Flash game in the general sense, I believe the page should be renamed. This game was released on the Nintendo VIP website in Europe as a downloadable .EXE file, differentiating it from Flash games (which are usually packaged as .SWF files). The program was a Macromedia program (as the article states), however, making it not a Flash game yet still a game tied to Macromedia.

Proposer: Nelsonic (talk)
Deadline: January 25, 2025, 23:59 GMT

Rename the article

  1. Nelsonic (talk) Per proposal.

Leave the article as-is

  1. Camwoodstock (talk) While Macromedia stuff is different from Flash, this game comes from that weird inbetween period where the Macromedia's stuff and Adobe Flash were kinda starting to merge together. There is just enough of a difference between Macromedia Flash and, say, Macromedia Director, that we would feel weird labeling this as just a Macromedia game outright.

Comments