Ghost (DK series): Difference between revisions

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|latest_appearance=''[[DK: Jungle Climber]]'' ([[List of games by date#2007|2007]])
|latest_appearance=''[[DK: Jungle Climber]]'' ([[List of games by date#2007|2007]])
}}
}}
'''Ghosts'''<ref>''DK: Jungle Climber'', [[Cranky Kong]]'s dialogue in [[Spooky Woods]]: "''Boy, everywhere you look, it's ghosts, ghosts, and more ghosts! Listen up, because you'll want to know how to fend 'em off. Jeepers creepers, better cast yer peepers on the top screen! All you have to do is stop moving and stay totally motionless. If you stay still, the ghosts turn transparent, and they can't hurt you. When you're walking, just stop where you are. When you're on pegs, grab on with both hands and freeze! Remember, when you're in danger, just stay calm and stay still.''"</ref> are enemies that appear in both games of the ''[[DK (series)|DK]]'' series.
'''Ghosts'''<ref>{{cite|title=''DK: Jungle Climber''|author=[[Cranky Kong]]|location=[[Spooky Woods]]|quote=Boy, everywhere you look, it's ghosts, ghosts, and more ghosts! Listen up, because you'll want to know how to fend 'em off. Jeepers creepers, better cast yer peepers on the top screen! All you have to do is stop moving and stay totally motionless. If you stay still, the ghosts turn transparent, and they can't hurt you. When you're walking, just stop where you are. When you're on pegs, grab on with both hands and freeze! Remember, when you're in danger, just stay calm and stay still.}}</ref> are enemies in both games of the ''[[DK (series)|DK]]'' series.
==History==
==History==
===''DK: King of Swing''===
===''DK: King of Swing''===
[[File:Ghost DKKoS.png|frame]]
[[File:Ghost DKKoS.png|frame]]
Ghosts debut in ''[[DK: King of Swing]]'', appearing in the level [[Ship of Souls]]. They float around a set area until they spot [[Donkey Kong]] or [[Diddy Kong]], at which point they will start approaching them, fading in and out. In their opaque statue, ghosts can damage the [[Kong]]s upon contact, but can also be defeated with a charge. When translucent, they can be safely passed through.
Ghosts debut in ''[[DK: King of Swing]]''. They are encountered in the [[Ship of Souls]] only, where they float around a set area until they spot the player character ([[Donkey Kong]] or [[Diddy Kong]]), at which point they fade in and out while chasing them. A Ghost can damage the player character while it is opaque, but a single charge attack can defeat it. Ghosts can be safely passed through while translucent.


===''DK: Jungle Climber''===
===''DK: Jungle Climber''===
Ghosts return in ''[[DK: Jungle Climber]]'', appearing in the level [[Spooky Woods]]. They are now visible only when Donkey Kong is moving, and stay invisible in every other circumstance. If Donkey Kong is too close to one, it will scare him away without damaging him. If he is motionless, they pass through him.
Ghosts are featured within [[Spooky Woods]], a level in ''[[DK: Jungle Climber]]''. They are always invisible unless Donkey Kong moves around. If it is close, a Ghost scares the player character away. They pass through them if they are motionless.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ポワン
|Jpn=ポワン
|JpnC=<ref>[https://www.nintendo.co.jp/n08/bbkj/teki/index.html ''DK: King of Swing'' Japanese website, enemies section]. Retrieved July 18, 2015.</ref>
|JpnC=<ref>{{cite|url=www.nintendo.co.jp/n08/bbkj/teki/index.html|title=敵キャラ&仕掛け|publisher=Nintendo|language=ja|accessdate=January 7, 2025}}</ref>
|JpnR=Powan
|JpnR=Powan
|JpnM=The French name "Point"
|JpnM=The French name "Point"

Revision as of 19:30, January 7, 2025

Ghost
Ghost in DK: Jungle Climber.
DK Jungle Climber sprite
First appearance DK: King of Swing (2005)
Latest appearance DK: Jungle Climber (2007)

Ghosts[1] are enemies in both games of the DK series.

History

DK: King of Swing

Ghost

Ghosts debut in DK: King of Swing. They are encountered in the Ship of Souls only, where they float around a set area until they spot the player character (Donkey Kong or Diddy Kong), at which point they fade in and out while chasing them. A Ghost can damage the player character while it is opaque, but a single charge attack can defeat it. Ghosts can be safely passed through while translucent.

DK: Jungle Climber

Ghosts are featured within Spooky Woods, a level in DK: Jungle Climber. They are always invisible unless Donkey Kong moves around. If it is close, a Ghost scares the player character away. They pass through them if they are motionless.

Names in other languages

Language Name Meaning Notes
Japanese ポワン[2]
Powan
The French name "Point" DK: King of Swing
オバケ[?]
Obake
Ghost DK: Jungle Climber
Italian Spettro malefico[?] Malefic spectre

References

  1. ^ "Boy, everywhere you look, it's ghosts, ghosts, and more ghosts! Listen up, because you'll want to know how to fend 'em off. Jeepers creepers, better cast yer peepers on the top screen! All you have to do is stop moving and stay totally motionless. If you stay still, the ghosts turn transparent, and they can't hurt you. When you're walking, just stop where you are. When you're on pegs, grab on with both hands and freeze! Remember, when you're in danger, just stay calm and stay still." – Cranky Kong. DK: Jungle Climber.
  2. ^ 敵キャラ&仕掛け. Nintendo (Japanese). Retrieved January 7, 2025.