Spiky Tromp: Difference between revisions
No edit summary |
Super-Yoshi (talk | contribs) m (No, They get stuck together and it serves as a platform for Mario to reach the door.) |
||
Line 13: | Line 13: | ||
}} | }} | ||
A '''Spiky Tromp''' is a rocky enemy from the [[Wii]] game ''[[Super Paper Mario]]''. It is a smaller version of the [[Spiny Tromp]]. Spiky Tromps were first seen in Chapter 1-4, in the [[Yold Ruins]], where many of them tried to block [[Mario]]'s path by slowly rolling back and forth, in order to ram the plumber. Although they were rather easy to dodge, they were absolutely invincible | A '''Spiky Tromp''' is a rocky enemy from the [[Wii]] game ''[[Super Paper Mario]]''. It is a smaller version of the [[Spiny Tromp]]. Spiky Tromps were first seen in Chapter 1-4, in the [[Yold Ruins]], where many of them tried to block [[Mario]]'s path by slowly rolling back and forth, in order to ram the plumber. Although they were rather easy to dodge, they were absolutely invincible. | ||
In a part of that chapter, they actually helped [[Mario]] and [[Pixl|his Pixls]]: by activating a switch, Mario triggered a supposedly lethal trap, which consisted in releasing an enormous number of Spiky Tromps (probably more than 100 of them) so as to crush any intruder. But the enemies were so numerous that they ended up acting as platforms, allowing the gang to enter a door which was out of reach before. | In a part of that chapter, they actually helped [[Mario]] and [[Pixl|his Pixls]]: by activating a switch, Mario triggered a supposedly lethal trap, which consisted in releasing an enormous number of Spiky Tromps (probably more than 100 of them) so as to crush any intruder. But the enemies were so numerous that they ended up acting as platforms, allowing the gang to enter a door which was out of reach before. | ||
Revision as of 12:41, September 28, 2008
A Spiky Tromp is a rocky enemy from the Wii game Super Paper Mario. It is a smaller version of the Spiny Tromp. Spiky Tromps were first seen in Chapter 1-4, in the Yold Ruins, where many of them tried to block Mario's path by slowly rolling back and forth, in order to ram the plumber. Although they were rather easy to dodge, they were absolutely invincible. In a part of that chapter, they actually helped Mario and his Pixls: by activating a switch, Mario triggered a supposedly lethal trap, which consisted in releasing an enormous number of Spiky Tromps (probably more than 100 of them) so as to crush any intruder. But the enemies were so numerous that they ended up acting as platforms, allowing the gang to enter a door which was out of reach before.
Spiky Tromps also appear in the mini-game Tilt Island. They fall from the sky onto the island, and they make Mario lose a life when they manage to hit him. However, if the plumber grabs a Flower, he will be able to knock them away with a spinning attack, scoring 2000 points in the process.
Foreign Names
Gallery
- Spiky Tromp.jpg
Two Spiky Tromps