Template talk:PMTTYD enemy: Difference between revisions

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(Created page with "==Remove the Exp. points perimeter?== {{talk}} I was today years old when I learned about the List of Star Point amounts in Paper Mario: The Thousand-Year Door page. Well, my confusion about why the experience gains can differ depending on playthrough is answered now, but what still doesn't make sense to me is why we even list it in this template. We don't for the ''Paper Mario'' enemy template, and that game also has differing experience points based on player level...")
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I was today years old when I learned about the [[List of Star Point amounts in Paper Mario: The Thousand-Year Door]] page. Well, my confusion about why the experience gains can differ depending on playthrough is answered now, but what still doesn't make sense to me is why we even list it in this template. We don't for the ''Paper Mario'' enemy template, and that game also has differing experience points based on player level. And while there is an explanation about exp on this template page, I'm not sure it does a good job clearing things up. So yeah, I kinda think we should just remove it altogether for the bestiary entries, and people can check the Star Points amount page to get all the info on an enemy's exp drops, rather than a tiny sliver out of context. [[User:Technetium|Technetium]] ([[User talk:Technetium|talk]]) 21:08, January 1, 2025 (EST)
I was today years old when I learned about the [[List of Star Point amounts in Paper Mario: The Thousand-Year Door]] page. Well, my confusion about why the experience gains can differ depending on playthrough is answered now, but what still doesn't make sense to me is why we even list it in this template. We don't for the ''Paper Mario'' enemy template, and that game also has differing experience points based on player level. And while there is an explanation about exp on this template page, I'm not sure it does a good job clearing things up. So yeah, I kinda think we should just remove it altogether for the bestiary entries, and people can check the Star Points amount page to get all the info on an enemy's exp drops, rather than a tiny sliver out of context. [[User:Technetium|Technetium]] ([[User talk:Technetium|talk]]) 21:08, January 1, 2025 (EST)
:I think PM64's are more directly tied with the enemy's internal "level" than TTYD's are. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:14, January 1, 2025 (EST)

Latest revision as of 22:14, January 1, 2025

Remove the Exp. points perimeter?[edit]

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I was today years old when I learned about the List of Star Point amounts in Paper Mario: The Thousand-Year Door page. Well, my confusion about why the experience gains can differ depending on playthrough is answered now, but what still doesn't make sense to me is why we even list it in this template. We don't for the Paper Mario enemy template, and that game also has differing experience points based on player level. And while there is an explanation about exp on this template page, I'm not sure it does a good job clearing things up. So yeah, I kinda think we should just remove it altogether for the bestiary entries, and people can check the Star Points amount page to get all the info on an enemy's exp drops, rather than a tiny sliver out of context. Technetium (talk) 21:08, January 1, 2025 (EST)

I think PM64's are more directly tied with the enemy's internal "level" than TTYD's are. Doc von Schmeltwick (talk) 22:14, January 1, 2025 (EST)