Nintendo 64DD: Difference between revisions
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{{system-Infobox | {{system-Infobox | ||
|Image=[[Image:N64DD with Nintendo 64.jpg|300px]] | |Image=[[Image:N64DD with Nintendo 64.jpg|300px]] | ||
| | |Rel={{releasedate|Japan|December 1, 1999}} | ||
|Dis=February, 2001<ref>[http://en.wikipedia.org/wiki/Nintendo_64DD#RANDnet Wikipedia]</ref> | |||
|Bit=64 | |Bit=64 | ||
|Pre=[[N64]] | |Pre=[[N64]] | ||
| | |Suc=[[GameCube]] | ||
}} | }} | ||
The '''Nintendo 64DD''' (Nintendo 64 Disk Drive) was a machine that attached to a [[Nintendo 64]] and could play games in a disc format. It ended up being a Commercial failure, so it wasn't released outside of Japan. There were several [[Mario]] games playable for this console, and several more that were cancelled. All of the games were in the ''[[Mario Artist]]'' series. There were only 9 Games. There were also several peripherals used for it. | The '''Nintendo 64DD''' (Nintendo 64 Disk Drive) was a machine that attached to a [[Nintendo 64]] and could play games in a disc format. It ended up being a Commercial failure, so it wasn't released outside of Japan. There were several [[Mario]] games playable for this console, and several more that were cancelled. All of the games were in the ''[[Mario Artist]]'' series. There were only 9 Games. There were also several peripherals used for it. | ||
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*'' EarthBound 64 (Became GBA title Japan only requested for international release) | *'' EarthBound 64 (Became GBA title Japan only requested for international release) | ||
*'' Banjo Kazooie 2 (Became Banjo Tooie and released in cartridge form) | *'' Banjo Kazooie 2 (Became Banjo Tooie and released in cartridge form) | ||
==Trivia== | ==Trivia== | ||
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* One of the possible reasons why it failed was because it used Magnetic Disks instead of Compact Discs. | * One of the possible reasons why it failed was because it used Magnetic Disks instead of Compact Discs. | ||
==References== | |||
<references /> | |||
{{Japan-Only}} | {{Japan-Only}} | ||
[[Category: Video Game Systems]] | [[Category: Video Game Systems]] |
Revision as of 16:04, September 17, 2008
Template:LLQuote Template:System-Infobox The Nintendo 64DD (Nintendo 64 Disk Drive) was a machine that attached to a Nintendo 64 and could play games in a disc format. It ended up being a Commercial failure, so it wasn't released outside of Japan. There were several Mario games playable for this console, and several more that were cancelled. All of the games were in the Mario Artist series. There were only 9 Games. There were also several peripherals used for it.
- Mario Artist: Communication Kit
- Mario Artist: Talent Studio
- Mario Artist: Paint Studio
- Mario Artist: Polygon Studio
- Sim City 64
- F-Zero X Expansion Kit
- Doshin the Giant
- Doshin the Giant 2
- Japan Pro Golf Tournament
Proposed/cancelled games
Most games were either canceled or later released on the Nintendo 64 cartridges. The following is a list of some of those games:
- Mario Artist: Game Maker
- Mario Artist: Graphical Message Maker
- Mario Artist: Sound Maker
- Mario Artist: Video Jockey Maker
- Super Mario 64 2
- Super Mario RPG 2(released in cartridge as Paper Mario in US)
- Donkey Kong World
- Ultra Donkey Kong
- Ura Zelda (Became a Gamecube title as Ocarina of Time Master Quest)
- Zelda Gaiden (Released in cartridge as Majora's Mask)
- EarthBound 64 (Became GBA title Japan only requested for international release)
- Banjo Kazooie 2 (Became Banjo Tooie and released in cartridge form)
Trivia
- It's the equivalent to the Famicom Disk System, the aborted SNES CD add-on, and the Sega CD for the Sega Genesis.
- One of the possible reasons why it failed was because it used Magnetic Disks instead of Compact Discs.