Mario Clash: Difference between revisions

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m (Reverted edits by Rpg (Talk); changed back to last version by AndyKusanagi)
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*[[Boo]]
*[[Boo]]
*[[Snake (Mario Clash)|Snake]]
*[[Snake (Mario Clash)|Snake]]
*[[Pokey]]The Clash House Tower has been invaded by bad guys! It's up to Mario to clear them out, throwing Koopa Shells to knock them away. In this 3-D update of the original Mario Bros. arcade game, Mario can stomp on a Koopa, pick it up and throw it across the room into other enemies. Though the levels are quite reminiscent of the Mario Bros. game, each level has a different design from the last, which provides more gameplay variation and requires more strategic thinking.
*[[Pokey]]


== Screenshots ==
== Screenshots ==
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[[Category: Virtual Boy Games]]
[[Category: Virtual Boy Games]]
[[Category: Games Unreleased in the PAL Region]]
[[Category: Games Unreleased in the PAL Region]]
== Game info ==
System: Virtual Boy
Genre: Action/platforming
Developer: Nintendo EAD
Publisher: Nintendo
Players: 1
Save: Battery
Memory size: 8 megabits
SRAM size: 0 megabits

Revision as of 19:04, September 4, 2008

It has been requested that this article be rewritten and expanded to include more information.

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Mario Clash is a game for the Virtual Boy. The game is a return to the style of the original Mario Bros. To progress through the game, Mario must knock enemies off platforms using Koopa Shells. There are always two Koopas; if one gets knocked off, another one takes its place. Many enemies need to be hit from the side, thus Mario must throw Koopa shells from the background to the foreground and vice-versa in order to knock them off.

Enemies

Screenshots

Mario battles Thornies by throwing Koopa Troopa shells from the foreground to the background.


Trivia

This article is a stub. Please consider expanding it to include any missing information.