Fuse: Difference between revisions
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{{Foreign names | {{Foreign names | ||
|Ita=Fuse | |Ita=Fuse | ||
|ItaC=<ref>''[[Qix]]'' (Game Boy - [[Virtual Console]]), page 7.</ref> | |ItaC=<ref>''[[Qix]]'' (Game Boy - [[Virtual Console]]) e-manual, page 7.</ref> | ||
}} | }} | ||
Revision as of 17:18, October 3, 2024
Fuse | |||
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First appearance | Qix (arcade, 1982) Qix (Game Boy, 1990, Super Mario-related media) | ||
Latest appearance | Super Mario Land 4 (1990, Super Mario-related media) Qix++ (2009) | ||
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Fuses are obstacles of the Qix games. They are Sparx created on the player's line if the player stops for a long time while the line is being made. The fuse will depart from the attached line and will reach the Marker, causing a life loss if it manages to reach it.
In the first storyline of the Super Mario Land 4 manga, Mario and his friends are challenged by Qix Daiō into facing three minions in a real-life game of Qix. One singular Fuse appears in the story: during Template:Peach's turn, between escaping the Qix and the Sparx, she sits to catch her breath, only to be eliminated when a Fuse sneaks up on her, blowing her out of the arena. Like the Sparx, the Fuse is depicted with an angry expression, but with bigger eyes and a malicious smile.
Profile and statistics
- Instruction booklet description:
- English:
When you are drawing a line, if you stop for a certain amount of time, a Fuse appears at the start of the line and will chase your Marker. If the Fuse touches your Marker, your Marker will be destroyed.[1]
- English:
Names in other languages
Language | Name | Meaning | Notes |
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Italian | Fuse[2] | - |
References
- ^ Qix (Game Boy) instruction manual, page 9.
- ^ Qix (Game Boy - Virtual Console) e-manual, page 7.