Super Jump Punch: Difference between revisions
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[[Image:SuperJumpPunch.jpg|thumb|right|[[Mario]] performing his '''Super Jump Punch''' on [[Ness]].]] | [[Image:SuperJumpPunch.jpg|thumb|right|[[Mario]] performing his '''Super Jump Punch''' on [[Ness]].]] | ||
The '''Super Jump Punch''' is a jumping move [[Mario]], [[Luigi]], and [[Dr. Mario]] can perform in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It | The '''Super Jump Punch''' is a jumping move [[Mario]], [[Luigi]], and [[Dr. Mario]] can perform in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. It is executed by pressing B while holding the control stick upwards at the same time. When Luigi performs it, he jumps forward like Mario in the original SSB, but he jumps straight up in ''[[Super Smash Bros. Melee|Melee]]''. He can recover using the Green Missile attack. When either of the Marios perform the attack, [[coins]] fly out of the enemy, and the foe receives about 10 % damage. Dr. Mario's version of the attack is the exact same as Mario's, only more powerful. When Luigi performs it, only one coin flies out of the enemy. But, if done correctly, the enemy is cloaked in fire and receives up to 25 % damage. However, Luigi must be positioned right in front of his enemy for this Super Jump Punch to work, otherwise it results in 1 % damage. The move appears the same in the third ''Super Smash Bros.'' game ''[[Super Smash Bros. Brawl]]''. Mario's stays the exact same from the previous installments. Luigi's Super Jump Punch, however, changes. Though more powerful then Mario's, he lands on his head when he hits ground. This leaves Luigi defenseless and able to be hit by a nearby player. If used correctly, it can be a [[Meteor Smash]] | ||
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Revision as of 15:44, August 11, 2008
The Super Jump Punch is a jumping move Mario, Luigi, and Dr. Mario can perform in the Super Smash Bros. series. It is executed by pressing B while holding the control stick upwards at the same time. When Luigi performs it, he jumps forward like Mario in the original SSB, but he jumps straight up in Melee. He can recover using the Green Missile attack. When either of the Marios perform the attack, coins fly out of the enemy, and the foe receives about 10 % damage. Dr. Mario's version of the attack is the exact same as Mario's, only more powerful. When Luigi performs it, only one coin flies out of the enemy. But, if done correctly, the enemy is cloaked in fire and receives up to 25 % damage. However, Luigi must be positioned right in front of his enemy for this Super Jump Punch to work, otherwise it results in 1 % damage. The move appears the same in the third Super Smash Bros. game Super Smash Bros. Brawl. Mario's stays the exact same from the previous installments. Luigi's Super Jump Punch, however, changes. Though more powerful then Mario's, he lands on his head when he hits ground. This leaves Luigi defenseless and able to be hit by a nearby player. If used correctly, it can be a Meteor Smash
- SuperJumpBrawl.jpg
Luigi using it in Super Smash Bros. Brawl.
- Dr.Mario Super Jump Punch.jpg
Dr. Mario's version being used in Super Smash Bros. Melee.
- SuperJumpPunchBrawl.jpg
Mario's Super Jump Punch in Super Smash Bros. Brawl.