Expansion Pak: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Reworded the sentence about the N64 graphics going from 64 to 68-bit (not true and non-sensical). Fixed a minor spelling error.)
m (removed link)
Line 1: Line 1:
'''The Expansion Pak''' was a RAM expander for the [[Nintendo 64]], released in 1999. The Expansion Pak added 4 MB of RAM to the Nintendo 64. It was originally used for the Japan-Only [[Nintendo 64DD]]. Worldwide it was used for select Nintendo 64 games. ''[[Donkey Kong 64]]'' and ''[[The Legend of Zelda: Majora's Mask]]'' required it to play. Some games employed the Expansion Pak for improved graphics; most typically, this came as an increase of resolution to 640x480. Without the Expansion Pak, Most of Perfect Dark is inaccessible.
'''The Expansion Pak''' was a RAM expander for the [[Nintendo 64]], released in 1999. The Expansion Pak added 4 MB of RAM to the Nintendo 64. It was originally used for the Japan-Only [[Nintendo 64DD]]. Worldwide it was used for select Nintendo 64 games. ''[[Donkey Kong 64]]'' and ''The Legend of Zelda: Majora's Mask'' required it to play. Some games employed the Expansion Pak for improved graphics; most typically, this came as an increase of resolution to 640x480. Without the Expansion Pak, Most of Perfect Dark is inaccessible.


[[Category: Accessories]]
[[Category: Accessories]]

Revision as of 09:23, August 8, 2008

The Expansion Pak was a RAM expander for the Nintendo 64, released in 1999. The Expansion Pak added 4 MB of RAM to the Nintendo 64. It was originally used for the Japan-Only Nintendo 64DD. Worldwide it was used for select Nintendo 64 games. Donkey Kong 64 and The Legend of Zelda: Majora's Mask required it to play. Some games employed the Expansion Pak for improved graphics; most typically, this came as an increase of resolution to 640x480. Without the Expansion Pak, Most of Perfect Dark is inaccessible.